Matt RaibleMatt Raible is a writer with a passion for software. Connect with him on LinkedIn.

The Angular Mini-Book The Angular Mini-Book is a guide to getting started with Angular. You'll learn how to develop a bare-bones application, test it, and deploy it. Then you'll move on to adding Bootstrap, Angular Material, continuous integration, and authentication.

Spring Boot is a popular framework for building REST APIs. You'll learn how to integrate Angular with Spring Boot and use security best practices like HTTPS and a content security policy.

For book updates, follow @angular_book on Twitter.

The JHipster Mini-Book The JHipster Mini-Book is a guide to getting started with hip technologies today: Angular, Bootstrap, and Spring Boot. All of these frameworks are wrapped up in an easy-to-use project called JHipster.

This book shows you how to build an app with JHipster, and guides you through the plethora of tools, techniques and options you can use. Furthermore, it explains the UI and API building blocks so you understand the underpinnings of your great application.

For book updates, follow @jhipster-book on Twitter.

10+ YEARS


Over 10 years ago, I wrote my first blog post. Since then, I've authored books, had kids, traveled the world, found Trish and blogged about it all.
You searched this site for "form". 326 entries found.

You can also try this same search on Google.

2012 - A Year in Review

I wrote my first year in review blog entry way back in 2005. That means this year's is number 8. Since they keep getting longer every year, I figured I'd try something different this year and use sections similar to Remy Sharp.

Professional

I spent the entirety of the year with one client: Taleo. Oracle bought them in February. In June, the transition to Oracle happened. My tasks and projects haven't changed much since the transition, but it has been a real pain to get paid on time. My contract with them is through the end of May. I hope to take July off (to get married) and August off (to honeymoon) and start a new gig in September.

I did minimal Java work throughout the year and spent most of my time doing CSS and JavaScript. I love doing front-end work much more than back-end, so day-to-day, it was very satisfying.

[Read More]

Posted in Roller at Jan 08 2013, 01:15:24 PM MST Add a Comment

We bought a boat!

I've always enjoyed whitewater rafting. I think the first time I did it was in college and I immediately fell in love. Through the years, I've been on many trips with family and friends. However, it wasn't until this summer that I realized it was something I should do more often. It was Trish's friends, Chris and Bryce, that started it all. They bought a raft last year and we floated down the Colorado River with them a couple times over Memorial Day Weekend. Then we went to Montana and enjoyed a couple days on the Middle Fork of the Flathead with Dr. Barton and a bunch of raft guides. That weekend in July, we realized we'd done more rafting than any other outdoor activities (mountain biking, camping and even golfing). That's when we decided to buy our own.

We had a lot of help in the process of buying a raft. First of all, I sat down with my friend Dr. Barton and made a list of all the things we'd need. The good doctor was a whitewater guide in Montana for 5 years, has rescued trips from the wilderness and has even rafted the Grand Canyon - so I considered him a good source of information. After composing the list of necessary gear, we headed to Down River Equipment on August 26th, the last day of their end-of-season sale. It took us an hour to pick out the raft we wanted (a Pro 140) and gather up all the gear (frame, cooler, oars, dry box/bags, lifejackets, koozies, etc.). We asked them to have it ready by Friday and headed home.

Last Friday, we picked up a raft trailer from Trailer Source an hour before they closed, then journeyed to Down River where Mike (the owner) and Matt (the guy who helped us the previous Sunday) helped us setup our oars and load up our new boat. There was much rejoicing.

We bought a boat! Thanks to Mike and Matt from Down River

Saturday, we took it on its Maiden Voyage on the Colorado River, floating from Radium to Rancho del Rio. According to this page, there were some Class III rapids, but they all felt like Class II. I guided and rowed the boat most of the time while our 7 passengers (and 2 dogs) enjoyed cold beverages, great scenery and relaxing in the sun. It took us a bit longer (4 hours) than expected (2 hours), but we all thought it was well worth it.

Abbie with our new boat

Abbie's First Golf Game
After a long day of floating on Saturday, we decided to chill on Sunday with a little golf. We split the kids up for the weekend (Jack went with his mom), so we figured the proper way to treat our only child was to take Abbie to play her first real game of golf at Pole Creek. We played 9 holes and both Abbie and I had a great time trying out our new clubs. We received a nice kids golfing tip from someone at the driving range: have them tee off from the 150 marker so they have a chance to par the hole.

The course had a 50% discount for kids and we never saw anyone behind us the entire game. We were especially impressed when the course photographer offered us a framed set of Abbie pics for $15.

Nice form kiddo! Great day of golf at Pole Creek. Got a sweet framed set of Abbie pics at the end too!

Abbie frolicking on the golf course

We don't know how many more days of rafting we'll get in this year, but next year should be epic. We're hoping to do multi-day trips on the Green River, the Smith River and fly into Schafer Meadows for a journey through the Bob Marshall Wilderness. I grew up only 10 miles from "The Bob" and I've never been in it. I can't wait! :-D

Posted in General at Sep 05 2012, 11:12:02 AM MDT Add a Comment

New Look and Feel, Designed by Gillen's Army

As part of my 10-year blogiversary, I was hoping to refresh this site with a new look and feel. A few months ago, I contacted my friend Mark Waggoner to see about getting his design help. We promptly worked out a logo/business card/website deal and Gillen's Army went to work.

I picked a logo from numerous choices in late June, finalized a business card for printing in July and received the HTML and CSS for the site on August 2nd. I started converting it to a Roller theme last week and did a whole bunch of other modifications in the process.

  • Upgraded to Roller 5.0.1.
  • Upgraded wro4j to the latest version (1.4.8.1) to workaround using a → (\2192) in CSS.
  • Changed to use jQuery and Lightbox2 for pictures.
  • Upgraded to the latest version (3.0.83) of SyntaxHighlighter. You might notice there is no longer a toolbar in this version. However, you can still double-click on code and easily copy/paste it.

In addition to these upgrades, I made a few enhancements. I converted to HTML5 (by switching the doctype), added Modernizr and a feature that detects if the sun is up in your location. If you allow your browser to send me your lat and long, I'll give you a dark theme when the sun is down and a light theme when it's daylight. I used Preston's Hunt's JavaScript Class for Sunrise and Sunset Calculations to determine isDaylight. You can also change the theme to light or dark using the small rectangles above the search box on the right. This sets a cookie and overrides the HTML5 Geo check. You can see the implementation of this logic in site.js.

The stylesheet switching doesn't happen as fast as I'd hoped (there's a flash even if using cookies), so I'll likely be converting some theme-setting logic to the server-side. The HTML5 version of the FaceBook Like Button requires you to specify the "data-colorscheme" in markup so this further supports moving to the server.

I have other minor adjustments I'd like to make, but more importantly - I wanted to get it out to you all. Tell me what you like and don't like. Among other things, the form inputs for comments and contact forms have backgrounds that might not be great for those color-impaired. Also, you can see how the iframe on the contact page has a white background instead of one based on the theme.

Here's some stats comparing my old andreas08 theme to the new darklight:

Metric andreas08 darklight
Size and Speed 167 requests, 3.6MB, 9.89s 148 requests, 3.2MB, 7.34s
YSlow 76 87
PageSpeed 91 96

Sweet! It looks like this site is faster than ever. Cheers to Mark and Gillen's Army for the new design. I dig it!

Posted in Roller at Aug 14 2012, 10:58:11 PM MDT 6 Comments

Summer Vacation 2012 in Montana and Maui

I started writing about my summer vacations in Montana as soon as this blog gave me an opportunity: July 2003. In July 2004, I didn't travel to the cabin for the 4th, but I did in 2005. Then, 5 years ago, I started writing longer blog posts about our trips. 2008 was Raible Road Trip #12. In 2009, I spent a whole month in Montana. In 2010, I visited after my parents moved there full-time. Last year, I took Trish for the first time.

I don't know what Raible Road Trip number this year's trip was, but I'm going to go ahead and assume #17. This year wasn't exactly a vacation for me. It was what I like to call a workation. I tried to take the whole month off, but my current client needed my services. As a compromise, they agreed to let me work 20 hours per week during July. While I didn't get a chance to fully unplug, I did enjoy the reduced workload and time to spend with friends and family. And the views from The Cabin and Sugar Beach weren't bad either. ;)

Below is our trip itinerary in condensed form, complete with photos from my incredibly talented fiancé.

We embarked on our drive to Montana on June 30th, stopped for fireworks in Wyoming and spent the night in Yellowstone park. Arrived at the cabin, got to sleep in the new house for the first time, built a cabin float, drove it in the parade, went boating at Holland Lake, played golf. Journeyed to West Glacier to celebrate Dr. Barton's PhD at his sister's house. Rafted the Middlefork of the Flathead all weekend. Played some more golf and went waterskiing.

Abbie at The Cabin My Dad Happy 4th! Raible Homestead in the Swan Valley Parade
Holland Lake Patio The Girls at Double Arrow Hard to believe I caused this guy to move to Montana in 1997 Holland Lake Sunset Soy Fields in Montana
→ Trish's Montana Summer 2012 Album

On July 14th, we flew to Maui and continued to explore. Our good friend's parents have a timeshare on Sugar Beach and got us a screaming deal on lodging. We had beachfront accommodations with a pool, hot tub and sauna. We played golf on my birthday (July 16th). Visited the Old Lahaina Luau, Maui Aquarium and Coconut Festival at Grand Wailea. Drove to the summit of Haleakala. Sipped cold handcrafted ales while watched the kids boogie board. Embarked on a sunset cruise, hiked in Iao Valley, did some horseback riding along the beach, sea kayaked and snorkeled with sea turtles. Savored Shawn's excellent cooking. Flew back to Missoula (Montana), slept for 6 hours and drove 12.5 hours back to Denver on July 27th.

Api, Makao and Keaka. My Hawaiin name is Pualani I'm going to call him Honu! Abbie with the Stingray Wahoo! We did it!
Sunset sail from a catamaran in Maui. Epic! Where we stayed for 2 weeks! Epic Maui Ride Kayaking with Turtles
→ Trish's Maui Summer 2012 Album

Mahalo Montana and Maui. Thank you to our awesome friends: Mom, Dad, Owen, Jason, Ryan and Shawn. It was an incredible adventure.

Posted in General at Aug 01 2012, 09:30:27 AM MDT Add a Comment

Migrating to Play 2 and My ÜberConf Presentation

In my last post about migrating to Play 2, I said I'd write another post on the rest of my experience. While I'm not completely finished with migrating to Play 2, I feel like I've done enough to talk about the issues I encountered.

Validation and Displaying Errors
With Play 1, I can't help but think validation was a bit more intuitive. For example, here's how I populated an object from request parameters, converted a value and validated its data was fit to put in a database.

var workout = params.get("workout", classOf[Workout])

// change duration to time
var duration = params.get("workout.duration")
workout.duration = convertWatchToTime(duration)

Validation.valid("workout", workout)

if (Validation.hasErrors) {
  renderArgs.put("template", "Profile/edit")
  edit(id);
  ...
} else { // put into db

With Play Scala 2, you have to define a Form structure and bind it from the request. Based on what I was able to conjure up, I ended up writing the following code to accomplish the same thing:

val workoutForm = Form(
  mapping(
    "id" -> ignored(NotAssigned: anorm.Pk[Long]),
    "title" -> text,
    "description" -> text,
    "duration" -> nonEmptyText,
    "distance" -> nonEmptyText,
    "postedAt" -> optional(date),
    "athleteId" -> optional(longNumber)
  )((id, title, description, duration, distance, postedAt, athleteId) =>
    Workout(id, title, description, convertWatchToTime(duration), distance.toDouble, null, 0))
    ((w: Workout) =>
      Some((w.id, w.title, w.description, w.duration.toString, w.distance.toString, null, Some(0))))
)
...
workoutForm.bindFromRequest.fold(
  form => {
    Ok(Scalate("/Profile/edit.jade").render(request, 'errors -> form.errors))
  },
  workout => { // put into db

First of all, the Play 2 version is quite a bit more verbose, but most of that comes from the re-defining of my model object as a form. It seems strange that the Java API allows you to do it in one line whereas the Scala version does not. Also, I was unable to figure out how to get the data from my "form" back into the request so I could refill input fields. I'll admit, I didn't spend a lot of time trying to figure it out, but it did fail the 10 minute test. Note to self: use HTML5's required attribute to reduce the need for server-side validation on modern browsers.

On a more positive note, I did like the way I was able to use routes in my Jade templates. It was as simple as importing the routes class and using it as you would in Play's Scala Templates:

-import controllers._

form(method="post" class="form-stacked" id="workoutForm"
  action={routes.Profile.postWorkout(workout.map(_.id.get))})
  input(type="hidden" name="id" value="#{workout.map(_.id)}")

Secure Social
After getting most of my UI working, I started looking at the Secure Social Module for Play 2. Below are the steps I had to go through to install it:

  1. Cloned GitHub project to my hard drive.
  2. Copied module-code/* into my projects' modules/securesocial directory.
  3. Modified project/Build.scala to add secureSocial and dependsOn to my project.
    val secureSocial = PlayProject(
      appName + "-securesocial", appVersion, mainLang = SCALA, path = file("modules/securesocial")
    )
    
    val main = PlayProject(appName, appVersion, appDependencies, mainLang = SCALA).settings(
      // Add your own project settings here
    ).dependsOn(secureSocial).aggregate(secureSocial)
    
  4. Added a conf/securesocial.conf and included it in my application.conf with the following line:
    include "securesocial.conf"
    
  5. Added a conf/play.plugins with the following to get Twitter to load as a provider:
    10000:securesocial.core.providers.TwitterProvider
    
  6. Created an InMemoryUserService.scala and referenced it in my play.plugins file:
    9999:services.InMemoryUserService
    
  7. Added Secure Social's routes to my conf/routes file.

Once I'd finished all these steps, I fired up my app and was pleasantly surprised to find I could navigate to /login and successfully authenticate via Twitter. Installing Secure Social in a Play 2 app is quite a bit harder than adding it as a dependency in Play 1, but I was thankful that I got it to work in under 10 minutes.

Heroku
The next thing I did was attempt to deploy my app to Heroku. I knew there might be some issues with Scalate after reading Jan Helwich's blog post about Scalate on Heroku. The first things I encountered were 1) a successful startup and 2) an error in my browser.

Action not found

I was able to reproduce this issue locally by running "play clean stage" and starting the app with "target/start". After 30 minutes of banging my head against the wall, I guessed it might be caused by Secure Social. Removing Secure Social solved the problem and I was back in business. However, this time when I deployed, I received the error that Jan had mentioned might happen.

2012-06-21T07:07:12+00:00 app[web.1]: [error] o.f.s.l.DefaultLayoutStrategy - Unhandled: org.fusesource.scalate.TemplateException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)
2012-06-21T07:07:12+00:00 app[web.1]: [error] application - 
2012-06-21T07:07:12+00:00 app[web.1]: 
2012-06-21T07:07:12+00:00 app[web.1]: ! @6amfgf02h - Internal server error, for request [GET /] ->
2012-06-21T07:07:12+00:00 app[web.1]: 
2012-06-21T07:07:12+00:00 app[web.1]: play.core.ActionInvoker$$anonfun$receive$1$$anon$1: Execution exception [[TemplateException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)]]
2012-06-21T07:07:12+00:00 app[web.1]:   at play.core.ActionInvoker$$anonfun$receive$1.apply(Invoker.scala:134) [play_2.9.1-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at play.core.ActionInvoker$$anonfun$receive$1.apply(Invoker.scala:115) [play_2.9.1-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at akka.actor.Actor$class.apply(Actor.scala:311) [akka-actor-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at play.core.ActionInvoker.apply(Invoker.scala:113) [play_2.9.1-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at akka.actor.ActorCell.invoke(ActorCell.scala:619) [akka-actor-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at akka.dispatch.Mailbox.processMailbox(Mailbox.scala:196) [akka-actor-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]: Caused by: org.fusesource.scalate.TemplateException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoad(TemplateEngine.scala:834) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoadEntry(TemplateEngine.scala:691) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.liftedTree1$1(TemplateEngine.scala:411) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.load(TemplateEngine.scala:405) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.load(TemplateEngine.scala:475) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.layout.DefaultLayoutStrategy.org$fusesource$scalate$layout$DefaultLayoutStrategy$$tryLayout(DefaultLayoutStrategy.scala:77) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]: Caused by: java.io.FileNotFoundException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)
2012-06-21T07:07:12+00:00 app[web.1]:   at java.io.FileOutputStream.open(Native Method) ~[na:1.6.0_20]
2012-06-21T07:07:12+00:00 app[web.1]:   at java.io.FileOutputStream.(FileOutputStream.java:209) ~[na:1.6.0_20]
2012-06-21T07:07:12+00:00 app[web.1]:   at java.io.FileOutputStream.(FileOutputStream.java:160) ~[na:1.6.0_20]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.util.IOUtil$.writeBinaryFile(IOUtil.scala:111) ~[scalate-util-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoad(TemplateEngine.scala:747) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoadEntry(TemplateEngine.scala:691) ~[scalate-core-1.5.3.jar:1.5.3]

I tried his suggestion (removing the first slash on my Scalate paths) but it didn't work. I tried adding in Scalate pre-compilation, but that didn't solve the problem either. The good news is I did solve it this afternoon by changing my Scalate object to use a canonical path instead of an absolute one.

iPhone App
In addition to the changes mentioned here, I re-wrote the iPhone app for Play More. I upgraded it to PhoneGap 1.8.1, used jQTouch, developed with AppCode (instead of Xcode) and had a pretty good experience. The only issue I ran into was with the jqt.bars extension from DataZombies. I briefly tried to integrate it and then decided not to. However, I left all its JS and CSS in my page and this caused scrolling to not work and made the app sluggish. Removing the files solved the problem. The other big improvement I made was moving all the static assets (JS, CSS, images) into the mobile app instead of referencing them from http://play-more.com. This reduced the startup time from 30-40 seconds to 3-4 seconds!

Presentation and Source Code
I presented all of these findings and told my story at ÜberConf this morning. In addition, I announced that the code is now open source and available on GitHub. You can view my presentation below or on Slideshare.

Conclusion
Would I do it again? Learning Scala was my primary motivator for digging into Play. When Play 2 was announced, I thought migrating my app to the new version would be easy. Unfortunately, the Play Developers decided to break backwards-compatibility and wrote a whole new framework that still seems to be in its infancy. I think you can see from my last couple of posts that migrating from Play 1.x to 2.x was not an easy task. It's been nice to learn more about Play and Scala in the process, but living on the bleeding edge was also quite frustrating at times. Play Scala 1.x seemed to be quite a bit more productive than Play 2, especially because of the Magic[T] in Anorm, but also because it required less code in Controllers.

I found Anorm and Scalate to be huge time sinks and don't know if I'd recommend using either one in a Play 2 project. I'm sure Scalate will be easier to use as its Play 2 integration gets more refined, but I don't know if there's any hope for a JDBC abstraction that doesn't produce error messages when things go south.

On the upside, my experience with HTML5 and CoffeeScript was wonderful. They did what I asked them to do and didn't cause much pain. When a browser-based webapp couldn't handle geo running in the background, PhoneGap came to the rescue.

I plan on continuing to develop Play More! If you'd like to help, checkout the open issues and viva la open source!

Posted in Java at Jun 21 2012, 04:09:22 PM MDT 1 Comment

Twitter's Open Source Summit: Bootstrap 2.0 Edition

Every few months, Twitter hosts an Open Source Summit to talk about tools they're using. Since I happened to be near San Fransisco, I happily attended their latest #ossummit to learn about Bootstrap 2.0. Below are my notes from last night's event.

95% of Twitter's infrastructure is powered by open source. They hope to contributing back to open source by doing 2-3 summits per year. Without open source, there would be no Twitter. You can find a bunch of Twitter's open source contributions at twitter.github.com. They're also big fans of Apache and commit to a wide variety of projects there.

Bootstrap
Bootstrap is developed by two main guys: @mdo and @fat. Mark (@mdo) has been a designer at Twitter for 2 years. He started on the Revenue Team with ads, but has been working on redesign for last 4 months. Has been doing HTML and CSS for about 11 years. He used Notepad on Windows to build his GeoCities site.

boot·strap: simple and flexible HTML, CSS, and JavaScript for popular user interface components and interactions.

Work on Bootstrap started about a 1.5 years ago. Internal tools didn't get the proper attention they needed. They figured out there was a lot of people that wanted good looking UIs and interactions. It became Twitter Blueprint and was mostly used internally. Jacob (@fat) started shortly after first release and decided to add some JavaScript on top of it. The JavaScript for Bootstrap was originally the "Twitter Internal Toolkit" or "TIT" and was built on Moo Tools. Jacob was like "we gotta open source this, it's gonna be huge!" (he was right).

The 1.0 release supported Chrome, Safari and Firefox (everyone at Twitter was on Macs). 1.3 added cross-browser support and JavaScript plugins.

Now there's Bootstrap 2 (just released!). They rewrote all the documentation and components and removed legacy code.

So, what's new? The biggest thing is the docs. Previously had live examples, now shows live examples and why you would do something, as well as additional options. The "topbar" has been renamed to "navbar", but it's still got all the hotness. It's responsive with CSS media queries for small devices, tablets, small desktops and large desktops. This means the layout breaks at certain points and stacks elements to fit on smaller screens.

CSS: smarter defaults, better classes. In 1.4, all forms were stacked. Now they can flow horizontally. Tables are now namespaced so Bootstrap's styles don't apply to all tables. The available table, form and navigation classes are as follows:

// Tables
.table { ... }
.table-striped { ... }
.table-bordered { ... }
.table-condensed { ... }

// Forms
.form-inline { ... }
.form-search { ... }
.form-horizontal { ... }

// Nav
.nav { ... }
.nav-tabs { ... }
.nav-pills { ... }

The goals with 2.0 are consistency, simplification and future-proofing styles. With 1.4, buttons used "btn primary" and it caused problems if you wanted to have a "primary" class in your project. With 2.0, buttons and all elements are namespaced to avoid collisions (now it's .btn-primary).

After Mark finished talking about the design of Bootstrap, Jacob (@fat) started talking about Bootstrap's JavaScript. Jacob works on The Platform Team at Twitter and claims he made a lot of mistakes with 1.x. However, thanks to semantic versioning, 2.0 is a new version and he got to start over!

The biggest change in 2.0 is the use of data attributes (a.k.a. data-*). They were using them in 1.x, but not to the full potential of what they can be and should be. The first class API for Bootstrap JavaScript is data attributes (or HTML), not JavaScript.

With 1.x, you could add an anchor to close modals and alerts.

// 1.x closing modal/alerts
<a class="close" href="#">×</a>

However, if you put your alerts in your modals, you close them all when you likely only wanted to close one. 2.0 uses a "data-dismiss" attribute.

<a class="close" data-dismiss="model">×</a>

This allows you to target what you want closed (modals or alerts, etc.). You know exactly what's going to happen just by reading the code. Another example is the "href" attribute of an anchor. Rather than using "href", you can now use "data-target".

// 1.x href = target
<a href="#myModal" data-toggle="modal">Launch</a>

// 2.x data-target = target
<a data-target=".fat" data-toggle="modal">Launch</a>

If you'd rather turn off the data attribute API, or just part of it, you can do so by using the following:

// Turn off all data-api
$('body').off('.data-api')

// Turn off alert data-api
$('body).off('.alert.data-api')

2.0's JavaScript API has the same stuff, but better. You can turn off the data-api and do everything with JavaScript. They copied jQuery UI in a lot of ways (defaults, constructors, etc.). Bootstrap's JavaScript has 12 plugins. New ones include collapse, carousel and typeahead.

Customize - a new tab that lets you customize and download Bootstrap. It's basically an alternative to customizing .less files and allows you to choose components, select jQuery plugins, customize variables (colors, font-sizes, backgrounds) and download.

What does the future hold? Internationalization, improving responsiveness, more new features and bug fixes.

After both Mark and Jacob gave their talks, they talked together about Community and how great it's been. Even if you're not into writing CSS and JavaScript, they mentioned they still wanted to hear from you. To give an example of great community contributions, one guy opened 50 issues in the last 2 days.

Someone in the audience asked why they used LESS over SASS. Jacob said the main reason they use LESS is because they're good friends with the guy who invented it (Alexis). SASS turns CSS into a programming language, but they wanted to maintain the approachability of CSS, which LESS does. There's no plans to do an official SASS port, but there is talk of doing one. One advantage of the current LESS compiler is they rewrote it to have better output so it's far more readable.

NASA
After Mark and Jacob finished, there was a 5 minute break to grab beers and snacks. Then Sean Herron (@seanherron) (a.k.a. "NASA Bro") talked about Bootstrap at NASA. He actually didn't talk about Bootstrap much, except that they used it for code.NASA. He talked about NASA and how it's playing a key role in the movement towards open data, open source and open standards in our federal government. He mentioned how data.NASA was launched last August and that they helped develop OpenStack. Finally, he mentioned open.NASA, which is a collaborative approach to open, direct and transparent communication about our space program.

Hogan.js
Next up, Rob Sayre (@sayrer) talked about Hogan.js. Rob has been at Twitter for a few months, before that he wrote JavaScript at other places. Hogan.js is a compiler for Mustache templates.

Why Mustache? Because it's similar to HTML and easy to edit. You can mock data as JSON files and programmers are not required.

At Twitter, designers can do the CSS and Mustache without connecting to the backend. It has cross-language support in Ruby, Java and JavaScript. However, client-side template compilation has performance problems, especially in IE7 on a Windows XP box with 4 viruses.

So they had a few choices: work on mustache.js, or use Dust.js or Handlebars.js. The compilers are very nice for Dust.js and Handlebars.js, but they're huge. Handlebar's parser is 4000 lines. The entire Hogan.js file is 500 lines. They decided they were too large to send to the browser's of their users, so they chose to write a better compiler for Mustache.

Hogan.js's main features:

  • Compile on the server
  • Parser API
  • Performance

Performance is much better with Hogan.js than Mustache.js. On IE7 - Hogan is 5x faster than Mustache. On an iPhone, it's about the same (and an iPhone's browser is faster than IE7 on a decent computer). With modern browsers (Chrome 17, Safari 5 and Firefox 10), it's more than 10x faster.

Hogan.js is currently used at Twitter for Tweet embedding, the Bootstrap build process and soon, Twitter.com.

It's been awhile since I got excited about an open source project. Bootstrap has helped me a lot recently, in my Play More! mobile app, on some client projects and I'm in the process of refreshing AppFuse's UI to use it. I love how you can add a class or two to an element and all of a sudden they pop with good looks. The main problem with Bootstrap at this point is that a lot of Bootstrapped apps look the same. There's talk of adding themes in a future release to help alleviate this problem. In the meantime, there's a lot to get excited about with 2.0.

Thanks to Twitter for hosting this event and kudos to Mark and Jacob (and the community!) for such a fantastic project.

Posted in The Web at Feb 01 2012, 11:28:40 AM MST Add a Comment

Refreshing AppFuse's UI with Twitter Bootstrap

The last time AppFuse had an update done to its look and feel was in way back in 2006. I've done a lot of consulting since then, which has included a fair bit of page speed optimization, HTML5 development and integrating smarter CSS. It was way back in '05 when we first started looking at adding a CSS Framework to AppFuse. It was Mike Stenhouse's CSS Framework that provided the inspiration and my CSS Framework Design Contest that provided its current themes (puzzlewithstyle, andreas01 and simplicity).

Since then, a lot of CSS Frameworks have been invented, including Blueprint in 2007 and Compass in 2008. However, neither has taken the world by storm like Twitter Bootstrap. From Building Twitter Bootstrap:

A year-and-a-half ago, a small group of Twitter employees set out to improve our team’s internal analytical and administrative tools. After some early meetings around this one product, we set out with a higher ambition to create a toolkit for anyone to use within Twitter, and beyond. Thus, we set out to build a system that would help folks like us build new projects on top of it, and Bootstrap was conceived.
...
Today, it has grown to include dozens of components and has become the most popular project on GitHub with more than 13,000 watchers and 2,000 forks.

The fact that Bootstrap has become the most popular project on GitHub says a lot. For AppFuse.next, I'd like to integrate a lot of my learnings over the past few years, as well as support HTML5 and modern browsers as best we can. This means page speed optimizations, getting rid of Prototype and Scriptaculous in favor of jQuery, adding wro4j for resource optimization and integrating HTML5 Boilerplate. I've used Twitter Bootstrap for my Play More! app, as well as some recent client projects. Its excellent documentation has made it easy to use and I love the way you can simply add classes to elements to make them transform into something beautiful.

Last week, I spent a couple late nights integrating Twitter Bootstrap 2.0 into the Struts 2 and Spring MVC versions of AppFuse. The layout was pretty straightforward thanks to Scaffolding. Creating the Struts Menu Velocity template to produce dropdowns wasn't too difficult. I added class="table table-condensed" to the list screen tables, class="well form-horizontal" to forms and class="btn primary" to buttons.

I also added validation errors with the "help-inline" class. This is also where things got tricky with Struts and Spring MVC. For the form elements in Bootstrap, they recommend you use a "control-group" element that contains your label and a "controls" element. The control contains the input/select/textarea and also the error message if there is one. Here's a sample element waiting for data:

<div class="control-group">
    <label for="name" class="control-label">Name</label>
    <div class="controls">
        <input type="text" id="name" name="name">
    </div>
</div>

Below is what that element should look like to display a validation error:

<div class="control-group error">
    <label for="name" class="control-label">Name</label>
    <div class="controls">
        <input type="text" id="name" name="name" value="">
        <span class="help-inline">Please enter your name.</span>
    </div>
</div>

You can see this markup is pretty easy, you just need to add an "error" class to control-group and span to show the error message. With Struts 2, this was pretty easy thanks to its customizable templates for its tags. All I had to do was create a "template/css_xhtml" directory in src/main/webapp and modify checkbox.ftl, controlfooter.ftl, controlheader-core.ftl and controlheader.ftl to match Bootstrap's conventions.

Spring MVC was a bit trickier. Since its tags don't have the concept of writing an entire control (label and field), I had to do a bit of finagling to get things to work. In the current implementation, Struts 2 forms have a single line for a control-group and its control-label and controls.

<s:textfield key="user.firstName" required="true"/>

With Spring MVC, it's a bit more complex:

<spring:bind path="user.firstName">
<fieldset class="control-group${(not empty status.errorMessage) ? ' error' : ''}">
</spring:bind>
    <appfuse:label styleClass="control-label" key="user.firstName"/>
    <div class="controls">
        <form:input path="firstName" id="firstName" maxlength="50"/>
        <form:errors path="firstName" cssClass="help-inline"/>
    </div>
</fieldset>

You could probably overcome this verbosity with Tag Files.

Figuring out if a control-group needed an error class before the input tag was rendered was probably the hardest part of this exercise. This was mostly due to Bootstrap's great documentation and useful examples (viewed by inspecting the markup). Below are some screenshots of the old screens and new ones.

Old UI - Login Old UI - Users Old UI - Edit Profile

New UI - Login New UI - Users New UI - Edit Profile

Check out the full set on Flickr if you'd like a closer look.

Even though I like the look of the old UI, I can't help but think a lot of the themes are designed for blogs and content sites, not webapps. The old Wufoo forms were a lot better looking though. And if you're going to develop kick-ass webapps, you need to make them look good. Bootstrap goes a long way in doing this, but it certainly doesn't replace a good UX Designer. Bootstap simply helps you get into HTML5-land, start using CSS3 and it takes the pain out of making things work cross-browser. Its fluid layouts and responsive web design seems to work great for business applications, which I'm guessing AppFuse is used for the most.

I can't thank the Bootstrap developers enough for helping me make this all look good. With Bootstrap 2 dropping this week, I can see myself using this more and more on projects. In the near future, I'll be helping integrate Bootstrap into AppFuse's Tapestry 5 and JSF versions.

What do you think of this CSS change? Do you change your CSS and layout a fair bit when starting with AppFuse archetypes? What can we do to make AppFuse apps look better out-of-the-box?

Update: I updated AppFuse to the final Bootstrap 2.0 release. Also, Johannes Geppert wrote a Struts 2 Bootstrap Plugin. I hope to integrate this into AppFuse in the near future.

Posted in Java at Jan 31 2012, 05:12:17 PM MST 10 Comments

Play 2.0, A web framework for a new era

This week, I'm in Antwerp, Belgium for the annual Devoxx conference. After traveling 21 hours door-to-door yesterday, I woke up and came to the conference to attend some talks on Play and PhoneGap. I just got out of the session on Play 2.0, which was presented by Sadek Drobi and Guillaume Bort. Below are my notes from this presentation.

The Play 2.0 beta is out! You can read more about this release on the mailing list. This beta includes native support for both Scala and Java, meaning you can use both in the same project. The release also bundles Akka and SBT by default.

In other news, Play 2.0 is now part of the Typesafe Stack. Typesafe is the Scala company, started by the founder of Scala (Martin Odersky) and the founder of Akka (Jonas Bonér). Guillaume is also joining the Typesafe Advisory Board.

Sadek and Guillaume both work at zenexity, where Play is the secret weapon for the web applications they've built for the last decade. Play was born in the real world. They kept listening to the market to see what they should add to the project. At some point, they realized they couldn't keep adding to the old model and they needed to create something new.

The web has evolved from static pages to dynamic pages (ASP, PHP). From there, we moved to structured web applications with frameworks and MVC. Then the web moved to Ajax and long-polling to more real-time, live features. And this changes everything.

Now we need to adapt our tools. We need to handle tremendous flows of data. Need to improve expressiveness for concurrent code. We need to pick the appropriate datastore for the problem (not only SQL). We need to integrate with rapidly-evolving client side technologies like JavaScript, CoffeeScript, and Dart. We need to use elastic deployment that allows scaling up and scaling down.

zenexity wanted to integrated all of these modern web needs into Play 2.0. But they also wanted to keep Play approachable. They wanted to maintain fast turnaround so you can change your code and hit reload to see the changes. They wanted to keep it as a full stack framework with support for JSON, XML, Web Services, Jobs, etc. And they wanted to continue to use and conventions over configuration.

At this point, Guillaume did a Play 2.0 Beta demo, show us how it uses SBT and has a console so everything so it runs really fast. You can have both Scala and Java files in the same project. Play 2.0 templates are based on Scala, but you don't need to know Scala to use them. You might have to learn how to write a for loop in Scala, but it's just a subset of Scala for templates and views. SBT is used for the build system, but you don't have to learn or know SBT. All the old play commands still work, they're just powered by a different system.

After the demo, Sadek took over and started discussing the key features of Play 2.0.

To handle tremendous amounts of data, you need to do chunking of data and be able to process a stream of data, not just wait until it's finished. Java's InputStream is outdated and too low level. Its read() method reads the next byte of data from the input and this method can block until input data is available.

To solve this, Play includes a reactive programming feature, which they borrowed from Haskell. It uses Iteratee/Enumerator IO and leverages inversion of control (not like dependency injection, but more like not micro-managing). The feature allows you to have control when you need it so you don't have to wait for the input stream to complete. The Enumerator is the component that sends data and the Iteratee is the component that receives data. The Iteratee does incremental processing and can tell the Enumerator when it's done. The Iteratee can also send back a continuation, where it tells the Enumerator it wants more data and how to give it. With this paradigm, you can do a lot of cool stuff without consuming resources and blocking data flow.

Akka is an actor system that is a great model for doing concurrent code. An Actor could be both an Enumerator and an Iteratee. This vastly improves the expressiveness for concurrent code. For example, here's how you'd use Akka in Play:

def search(keyword: String) = Action {
  AsyncResult {
    // do something with result
  }
}

Play does not try to abstract data access because datastores are different now. You don't want to think of everything as objects if you're using something like MongoDB or navigating a Social Graph. Play 2.0 will provide some default modules for the different datastores, but they also expect a lot of contributed modules. Anorm will be the default SQL implementation for Play Scala and Ebean will be the default ORM implementation for Play Java. The reason they've moved away from Hibernate is because they needed something that was more stateless.

On the client side, there's so many technologies (LESS, CoffeeScript, DART, Backbone.js, jQuery, SASS), they didn't want to bundle any because they move too fast. Instead, there's plugins you can add that help you leverage these technologies. There's a lot of richness you can take advantage of on the client side and you need to have the tools for that.

Lastly, there's a new type of deployment: container-less deployment to the cloud. Akka allows you to distribute your jobs across many servers and Heroku is an implementation of elastic deployment that has built-in support for Play.

They've explained what they tried to design and the results of this new, clean architecture have been suprising. Side effects include: type-safety everywhere for rock-solid applications. There's an awesome performance boost from Scala. There's easier integration with existing projects via SBT. And it only takes 10 lines of code to develop an HTTP Server that responds to web requests.

The memory consumption is amazing: only 2MB of heap is used when a Play 2.0 app is started. Tests on Guillaume's laptop have shown that it can handle up to 40,000 requests per second, without any optimization of the JVM. Not only that, but after the requests subside, garbage collection cleans up everything and reduces the memory consumption back to 2MB.

At this point, Guillaume did another demo, showing how everything is type-safe in 2.0, including the routes file. If you mistype (or comment one out) any routes, the compiler will find it and notify you. Play 2.0 also contains a compiled assets feature. This allows you to use Google's Closure Compiler, CoffeeScript and LESS. If you put your LESS files in app/assets/stylesheets, compilation errors will show up in your browser. If you put JavaScript files in app/assets/javascripts, the Closure compiler will be used and compilation errors will show up in your browser.

Play 2.0 ships with 3 different sample applications, all implemented in both Java and Scala. HelloWorld is more than just text in a browser, it includes a form that shows how validation works. Another app is computer-database. When Guillaume started it, we saw how evolutions were used to create the database schema from the browser. The Play Team has done their best to make the development process a browser-based experience rather than having to look in your console. The computer-database is a nice example of how to do CRUD and leverages Twitter's Bootstrap for its look and feel.

The last sample application is zentasks. It uses Ajax and implements security so you can see how to create a login form. It uses LESS for CSS and CoffeeScript and contains features like in-place editing. If you'd like to see any of these applications in action, you can stop by the Typesafe booth this week at Devoxx.

Unfortunately, there will be no migrating path for Play 1.x applications. The API seems very similar, but there are subtle changes that make this difficult. The biggest thing is how templating has changed from Groovy to Scala. To migrate from 1.2.x would be mostly a copy/paste, modify process. There are folks working on getting Groovy templates working in 2.0. The good news is zenexity has hundreds of 1.x applications in production, so 1.x will likely be maintained for many years.

Summary
This was a great talk on what's new in Play 2.0. I especially like the native support for LESS and CoffeeScript and the emphasis on trying to keep developers using two tools: their editor and the browser. The sample apps look great, but the documentation look sparse. I doubt I'll get a chance to migrate my Play 1.2.3 app to 2.0 this month, but I hope to try migrating sometime before the end of the year.

Posted in Java at Nov 16 2011, 05:58:09 AM MST 11 Comments

More Scalate Goodness for Play

Scalate This article is the 6th in a series on about my adventures developing a web application with HTML5, Play Scala, CoffeeScript and Jade. Previous articles can be found at:

  1. Integrating Scalate and Jade with Play 1.2.3
  2. Trying to make CoffeeScript work with Scalate and Play
  3. Integrating HTML5 Boilerplate with Scalate and Play
  4. Developing with HTML5, CoffeeScript and Twitter's Bootstrap
  5. Play Scala's Anorm, Heroku and PostgreSQL Issues

Last week, I wrote about my adventures with Anorm and mentioned I'd made some improvements to Scalate Play interoperability. First of all, I've been using a Scalate trait and ScalateTemplate class to render Jade templates in my application. I described this setup in my first article on Scalate and Play.

Adding SiteMesh Features and Default Variables
When I started making my app look good with CSS, I started longing for a feature I've used in SiteMesh. That is, to have a body id or class that can identify the page and allow per-page CSS rules. To do this with SiteMesh, you'd have something like the following in your page:

  
<body id="signup"/>

And then read it in your decorator:

<body<decorator:getProperty property="body.class" writeEntireProperty="true"/>>

As I started looking into how to do this, I came across Play Scala's ScalaController and how it was populating Play's default variables (request, response, flash, params, etc.). Based on this newfound knowledge, I added a populateRenderArgs() method to set all the default variables and my desired bodyClass variable.

def populateRenderArgs(args: (Symbol, Any)*): Map[String, Any] = {
  val renderArgs = Scope.RenderArgs.current();

  args.foreach {
    o =>
      renderArgs.put(o._1.name, o._2)
  }

  renderArgs.put("session", Scope.Session.current())
  renderArgs.put("request", Http.Request.current())
  renderArgs.put("flash", Scope.Flash.current())
  renderArgs.put("params", Scope.Params.current())
  renderArgs.put("errors", validationErrors)
  renderArgs.put("config", Play.configuration)

  // CSS class to add to body
  renderArgs.put("bodyClass", Http.Request.current().action.replace(".", " ").toLowerCase)
  renderArgs.data.toMap
}

implicit def validationErrors:Map[String,play.data.validation.Error] = {
  import scala.collection.JavaConverters._
  Map.empty[String,play.data.validation.Error] ++ 
    Validation.errors.asScala.map( e => (e.getKey, e) )
}

After adding this method, I was able to access these values in my templates by defining them at the top:

-@ val bodyClass: String 
-@ val params: play.mvc.Scope.Params
-@ val flash: play.mvc.Scope.Flash

And then reading their values in my template:

body(class=bodyClass)
...
- if (flash.get("success") != null) {
  div(class="alert-message success" data-alert="alert")
    a(class="close" href="#") &×
    | #{flash.get("success")}
- }
...
  fieldset
    legend Leave a comment →
    div.clearfix
      label(for="author") Your name:
      input(type="text" name="author" class="xlarge" value={params.get("author")})
    div.clearfix
      label(for="content") Your message:
      textarea(name="content" class="xlarge") #{params.get("content")}
    div.actions
      button(type="submit" class="btn primary") Submit your comment
      button(type="reset" class="btn") Cancel

For a request like Home/index, the body tag is now rendered as:

<body class="home index">
This allows you to group CSS styles by Controller names as well as by method names.

Next, I started developing forms and validation logic. I quickly discovered I needed an action() method like the one defined in ScalaTemplate's TemplateMagic class.

def action(action: => Any) = {
  new play.mvc.results.ScalaAction(action).actionDefinition.url
}

Since TemplateMagic is an inner class, I determined that copying the method into my ScalateTemplate class was the easiest workaround. After doing this, I was able to import the method and use it in my templates.

-import controllers.ScalateTemplate._
...
form(method="post" class="form-stacked" id="commentForm"
     action={action(controllers.Profile.postComment(workout._1.id()))})

After getting the proper URL written into my form's action attribute, I encountered a new problem. The Play Scala Tutorial explains validation flow as follows:

if (Validation.hasErrors) {
  show(postId)
} else {
  Comment.create(Comment(postId, author, content))
  Action(show(postId))
}

However, when I had validation errors, I end up with the following error:

Could not load resource: [Timeline/postComment.jade]

To fix this, I added logic to my Scalate trait that looks for a "template" variable before using Http.Request.current().action.replace(".", "/") for the name. After making this change, I was able to use the following code to display validation errors.

if (Validation.hasErrors) {
  renderArgs.put("template", "Timeline/show")
  show(postId)
} else {
  Comment.create(Comment(postId, author, content))
  Action(show(postId))
}

Next, I wanted to give child pages the ability to set content in parent pages. With SiteMesh, I could use the <content> tag as follows:

<content tag="underground">
  HTML goes here
</content>

This HTML could then be retrieved in the decorator using the <decorator:getProperty> tag:

<decorator:getProperty property="page.underground"/>

With Scalate, I found it equally easy using the captureAttribute() method. For example, here's how I captured a list of an athlete's workouts for display in a sidebar.

- captureAttribute("sidebar")
  - Option(older).filterNot(_.isEmpty).map { workouts =>
    .older-workouts
      h3
        | Older workouts
        span.from from this app
      - workouts.map { workout =>
        - render("workout.jade", Map('workout -> workout, 'mode -> "teaser"))
      - }
  - }
- }

Then in my layout, I was able to retrieve this and display it. Below is a snippet from the layout I'm using (copied from Twitter's Bootstrap example). You can see how the sidebar is included in the .span4 at the end.

-@ val sidebar: String = ""
...
.container
  .content
    .page-header
      h1
        = pageHeader
        small
          = pageTagline
    .row
      .span10
        !~~ body
      .span4
        = unescape(sidebar)
  footer

View vs. Render in Scalate
In the sidebar code above, you might notice the render() call. This is the Scalate version of server-side includes. It works well, but there's also a view() shortcut you can use if you want to have templates for rendering your model objects. I quickly discovered it might be difficult to use this feature in my app because my object was Option[(models.Workout, models.Athlete, Seq[models.Comment])] instead of a simple object. You can read the view vs. render thread on the Scalate Google Group if you're interested in learning more.

Scalate as a Module
The last enhancement I attempted to make was to put Scalate support into a Play module. At first, I tried overriding Play's Template class but ran into compilation issues. Then Guillaume Bort (Play's lead developer) recommended I stick with the trait approach and I was able to get everything working. I looked at the outdated play-scalate module to figure out how to add Scala support to build.xml and copied its 500.scaml page for error reporting.

In order to get line-precise error reporting working, I had to wrap a try/catch around calling Scalate's TemplateEngine.layout() method. Again, most of this code was copied from the outdated play-scalate module.

case class Template(name: String) {
  
  def render(args: (Symbol, Any)*) = {
    val argsMap = populateRenderArgs(args: _*)
    
    val buffer = new StringWriter()
    var context = new DefaultRenderContext(name, scalateEngine, new PrintWriter(buffer))
    
    try {
      val templatePath = new File(Play.applicationPath+"/app/views","/"+name).toString
        .replace(new File(Play.applicationPath+"/app/views").toString,"")
      scalateEngine.layout(templatePath + scalateType, argsMap)
    } catch {
      case ex:TemplateNotFoundException => {
        if(ex.isSourceAvailable) {
          throw ex
        }
        val element = PlayException.getInterestingStrackTraceElement(ex)
        if (element != null) {
           throw new TemplateNotFoundException(name, 
             Play.classes.getApplicationClass(element.getClassName()), element.getLineNumber());
        } else {
           throw ex
        }
      }  
      case ex:InvalidSyntaxException => handleSpecialError(context,ex)
      case ex:CompilerException => handleSpecialError(context,ex)
      case ex:Exception => handleSpecialError(context,ex)
    } finally {
      if (buffer.toString.length > 0)
        throw new ScalateResult(buffer.toString,name)
    }
  }
}
...
private def handleSpecialError(context:DefaultRenderContext,ex:Exception) {
  context.attributes("javax.servlet.error.exception") = ex
  context.attributes("javax.servlet.error.message") = ex.getMessage
  try {
    scalateEngine.layout(scalateEngine.load(errorTemplate), context)
  } catch {
    case ex:Exception =>
      // TODO use logging API from Play here...
      println("Caught: " + ex)
      ex.printStackTrace
  }
}

private def errorTemplate:String = {
  val fullPath = new File(Play.applicationPath,"/app/views/errors/500.scaml").toString 
  fullPath.replace(new File(Play.applicationPath+"/app/views").toString,"")
}

Once I had this in place, error messages from Scalate are much better. Not only do I see the error in my browser, but I can click on the offending line to open it directly in TextMate.

Play Scalate Error Reporting

I've published my play-scalate module on GitHub so others can try it out. To give it a whirl, add the following to your dependencies.yml:

    - upgrades -> play-scalate 0.1

repositories:
    - upgrades:
        type: http
        artifact: "http://static.raibledesigns.com/[module]-[revision].zip"
        contains:
            - upgrades -> *

Then add with play.modules.scalate.Scalate to your controllers and call the render() method.

Summary
After using Scalate and Play for almost 3 months, I'm really enjoying the combination. When I first integrated Scalate with a simple trait, the error messages were always in the console. Now that I've borrowed some smarts from Play's ScalaController and play-scalate's error reporting, I feel like it's practically a built-in solution. I was easily able to integrate my desired SiteMesh features and it even allows reusable template blocks. In the end, it's just Scala and Scalate does a good job of allowing you to leverage that.

Other thoughts:

  • If you're writing a lot of Jade and familiar with HTML, Don Park's html2jade is a great tool that comes with Scalate support.
  • I'm really enjoying writing CSS with LESS, particularly the ability to nest rules and have programming features. The only issue I've seen is IntelliJ's LESS plugin only does code-completion for variables rather than CSS values.
  • The Play Framework Cookbook is a great reference for learning how to write modules. Not only does it explain how to create modules, it has some great real-world examples for doing bytecode enhancement, implementing message queues, using Solr and how to do production monitoring.

If this series of articles has intrigued you and you'll be at Devoxx next week, you should stop by my talk on Thursday afternoon. In addition, there's several other Play talks at Devoxx and a possible meetup on Wednesday. Check out the Devoxx, anyone? thread for more information.

Update: There's one thing I forgot to mention about the Play Scalate Module. When I had Scalate integrated in my app with a trait, I only included the scalate-core and scalate-util JARs in dependencies.yml:

- org.fusesource.scalate -> scalate-core 1.5.2-scala_2.8.1:
    transitive: false
- org.fusesource.scalate -> scalate-util 1.5.2-scala_2.8.1:
    transitive: false

However, when I created the play-scalate module, I allowed more dependencies.

- org.fusesource.scalate -> scalate-core 1.5.2-scala_2.8.1:
    exclude:
        - javax.servlet -> *
        - com.sun.jersey -> *
        - org.osgi -> *
- org.fusesource.scalate -> scalate-util 1.5.2-scala_2.8.1
Because Scalate depends on Logback, debug messages started showing up in my console. To fix this, I created conf/logback.xml in my project and filled it with the following XML.

<configuration>
  <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
      <encoder>
          <pattern>%msg%n</pattern>
      </encoder>
  </appender>

  <root level="info">
    <appender-ref ref="STDOUT" />
  </root>
</configuration>

This reduces the logging and allows me to increase Scalate's logging if I ever have the need.

Posted in Java at Nov 07 2011, 02:07:40 PM MST Add a Comment

Developing with HTML5, CoffeeScript and Twitter's Bootstrap

HTML5 Logo This article is the fourth in a series about my adventures developing a Fitness Tracking application with HTML5, Play Scala, CoffeeScript and Jade. Previous articles can be found at:

  1. Integrating Scalate and Jade with Play 1.2.3
  2. Trying to make CoffeeScript work with Scalate and Play
  3. Integrating HTML5 Boilerplate with Scalate and Play

Developing Features
After getting my desired infrastructure setup, I started coding like a madman. The first feature I needed was a stopwatch to track the duration of a workout, so I started writing one with CoffeeScript. After spending 20 minutes playing with dates and setTimeout, I searched and found a stopwatch jQuery plug-in. I added this to my app, deployed it to Heroku, brought up the app on my iPhone 3G, clicked Start and started riding my bike to work.

When I arrived, I unlocked my phone and discovered that the time had stopped. At first, I thought this was a major setback. My disappointed disappeared when I found a Super Neat JavaScript Stopwatch and Kåre Byberg's version that worked just fine. This stopwatch used setTimeout, so by keeping the start time, the app on the phone would catch up as soon as you unlocked it. I ported Kåre's script to CoffeeScript and rejoiced in my working stopwatch.

# Created by Kåre Byberg © 21.01.2005. Please acknowledge if used 
# on other domains than http://www.timpelen.com.
# Ported to CoffeeScript by Matt Raible. Also added hours support.
flagClock = 0
flagStop = 0
stopTime = 0
refresh = null
clock = null

start = (button, display) ->
  clock = display
  startDate = new Date()
  startTime = startDate.getTime()
  if flagClock == 0
    $(button).html("Stop")
    flagClock = 1
    counter startTime, display
  else
    $(button).html("Start")
    flagClock = 0
    flagStop = 1

counter = (startTime) ->
  currentTime = new Date()
  timeDiff = currentTime.getTime() - startTime
  timeDiff = timeDiff + stopTime  if flagStop == 1
  if flagClock == 1
    $(clock).val formatTime timeDiff, ""
    callback = -> counter startTime
    refresh = setTimeout callback, 10
  else
    window.clearTimeout refresh
    stopTime = timeDiff

formatTime = (rawTime, roundType) ->
  if roundType == "round"
    ds = Math.round(rawTime / 100) + ""
  else
    ds = Math.floor(rawTime / 100) + ""
  sec = Math.floor(rawTime / 1000)
  min = Math.floor(rawTime / 60000)
  hour = Math.floor(rawTime / 3600000)
  ds = ds.charAt(ds.length - 1)
  start() if hour >= 24
  sec = sec - 60 * min + ""
  sec = prependZeroCheck sec
  min = min - 60 * hour + ""
  min = prependZeroCheck min
  hour = prependZeroCheck hour
  hour + ":" + min + ":" + sec + "." + ds

prependZeroCheck = (time) ->
  time = time + "" # convert from int to string
  unless time.charAt(time.length - 2) == ""
    time = time.charAt(time.length - 2) + time.charAt(time.length - 1)
  else
    time = 0 + time.charAt(time.length - 1)

reset = ->
  flagStop = 0
  stopTime = 0
  window.clearTimeout refresh
  if flagClock == 1
    resetDate = new Date()
    resetTime = resetDate.getTime()
    counter resetTime
  else
    $(clock).val "00:00:00.0"

@StopWatch = {
  start: start
  reset: reset
}

The Scalate/Jade template to render this stopwatch looks as follows:

script(type="text/javascript" src={uri("/public/javascripts/stopwatch.coffee")})

#display
  input(id="clock" class="xlarge" type="text" value="00:00:00.0" readonly="readonly")
#controls
  button(id="start" type="button" class="btn primary") Start
  button(id="reset" type="button" class="btn :disabled") Reset

:plain
  <script type="text/coffeescript">
    $(document).ready ->
      $('#start').click ->
        StopWatch.start this, $('#clock')

      $('#reset').click ->
        StopWatch.reset()
  </script>

Next, I wanted to create a map that would show your location. For this, I used Merge Design's HTML 5 Geolocation Demo as a guide. The HTML5 Geo API is pretty simple, containing only three methods:

// Gets the users current position
navigator.geolocation.getCurrentPosition(successCallback,
                                         errorCallback,
                                         options);
// Request repeated updates of position
watchId = navigator.geolocation.watchPosition(successCallback, errorCallback);

// Cancel the updates
navigator.geolocation.clearWatch(watchId);

After rewriting the geolocation example in CoffeeScript, I ended up with the following code in my map.coffee script. You'll notice it uses Google Maps JavaScript API to show an actual map with a marker.

# Geolocation with HTML 5 and Google Maps API based on example from maxheapsize: 
# http://maxheapsize.com/2009/04/11/getting-the-browsers-geolocation-with-html-5/
# This script is by Merge Database and Design, http://merged.ca/ -- if you use some, 
# all, or any of this code, please offer a return link.

map = null
mapCenter = null
geocoder = null
latlng = null
timeoutId = null

initialize = ->
  if Modernizr.geolocation
    navigator.geolocation.getCurrentPosition showMap

showMap = (position) ->
  latitude = position.coords.latitude
  longitude = position.coords.longitude
  mapOptions = {
    zoom: 15,
    mapTypeId: google.maps.MapTypeId.ROADMAP
  }
  map = new google.maps.Map(document.getElementById("map"), mapOptions)
  latlng = new google.maps.LatLng(latitude, longitude)
  map.setCenter(latlng)

  geocoder = new google.maps.Geocoder()
  geocoder.geocode({'latLng': latlng}, addAddressToMap)

addAddressToMap = (results, status) ->
  if (status == google.maps.GeocoderStatus.OK) 
    if (results[1]) 
      marker = new google.maps.Marker({
          position: latlng,
          map: map
      })
      $('#location').html('Your location: ' + results[0].formatted_address)
  else 
    alert "Sorry, we were unable to geocode that address."

start = ->
  timeoutId = setTimeout initialize, 500

reset = ->
  if (timeoutId)
    clearTimeout timeoutId

@Map = {
  start: start
  reset: reset
}

The template to show the map is a mere 20 lines of Jade:

script(type="text/javascript" src="//www.google.com/jsapi")
script(type="text/javascript" src="//maps.googleapis.com/maps/api/js?sensor=false")

:css
  .demo-map {
    border: 1px solid silver;
    height: 200px;
    margin: 10px auto;
    width: 280px;
  }

#map(class="demo-map")

p(id="location")
  span(class="label success") New
  | Fetching your location with HTML 5 geolocation...

script(type="text/javascript" src={uri("/public/javascripts/map.coffee")})
:javascript
    Map.start();

The last two features I wanted were 1) distance traveled and 2) drawing the route taken on the map. For this I learned from A Simple Trip Meter using the Geolocation API. As I was beginning to port the JS to CoffeeScript, I thought, "there's got to be a better way." I searched and found Js2coffee to do most of the conversion for me. If you know JavaScript and you're learning CoffeeScript, this is an invaluable tool.

I tried out the trip meter that evening on a bike ride and noticed it said I'd traveled 3 miles when I'd really gone 6. I quickly figured out it was only calculating start point to end point and not taking into account all the turns in between. To view what was happening, I integrated my odometer.coffee with my map using Google Maps Polylines. Upon finishing the integration, I discovered two things, 1) HTML5 geolocation was highly inaccurate and 2) geolocation doesn't run in the background.

I was able to solve the first problem by passing in {enableHighAccuracy: true} to navigator.geolocation.watchPosition(). Below are two screenshots showing before high accuracy and after. Both screenshots are from the same two-block walk.

Without {enableHighAccuracy: true} With {enableHighAccuracy: true}

The second issue is a slight show-stopper. PhoneGap might be able to solve the problem, but I'm currently using a workaround → turning off auto-lock and keeping Safari in the foreground.

Making it look good
After I got all my desired features developed, I moved onto making the app look good. I started by using SASS for my CSS and installed Play's SASS module. I then switched to LESS when I discovered and added Twitter's Bootstrap to my project. At first I used Play's LESS module (version 0.3), but ran into compilation issues. I then tried Play's GreenScript module, but gave up on it when I found it was incompatible with the CoffeeScript module. Switching back to the LESS module and using the "0.3.compatibility" version solved all remaining issues.

You might remember that I integrated HTML5 Boilerplate and wondering why I have both Bootstrap and Boilerplate in my project. At this point, I don't think Boilerplate is needed, but I've kept it just in case it's doing something for HTML5 cross-browser compatibility. I've renamed its style.css to style.less and added the following so it has access to Bootstrap's variables.

/* Variables from Bootstrap */
@import "libs/variables.less";

Then I made my app look a lot better with layouts, stylish forms, a fixed topbar and alerts. For example, here's the CoffeeScript I wrote to display geolocation errors:

geolocationError = (error) ->
  msg = 'Unable to locate position. '
  switch error.code
    when error.TIMEOUT then msg += 'Timeout.'
    when error.POSITION_UNAVAILABLE then msg += 'Position unavailable.'
    when error.PERMISSION_DENIED then msg += 'Please turn on location services.'
    when error.UNKNOWN_ERROR then msg += error.code
  $('.alert-message').remove()
  alert = $('<div class="alert-message error fade in" data-alert="alert">')
  alert.html('<a class="close" href="#">×</a>' + msg);
  alert.insertBefore($('.span10'))

Then I set about styling up the app so it looked good on a smartphone with CSS3 Media Queries. Below is the LESS code I used to hide elements and squish the widths for smaller devices.

@media all and (max-device-width: 480px) {
  /* hide scrollbar on mobile */
  html { overflow-y:hidden }
  /* hide sidebar on mobile */
  .home .span4, .home .page-header, .topbar form {
    display: none
  }
  .home .container {
    width: 320px;
  } 
  .about {
    .container, .span10 {
      width: 280px;
    }
    .span10 {
      padding-top: 0px;
    }
  }

Tools
In the process of developing a stopwatch, odometer, displaying routes and making everything look good, I used a number of tools. I started out primarily with TextMate and its bundles for LESS, CoffeeScript and Jade. When I started writing more Scala, I installed the Scala TextMate Bundle. When I needed some debugging, I switched to IntelliJ and installed its Scala plugin. CoffeeScript, LESS and HAML plugins (for Jade) were already installed by default. I also used James Ward's Setup Play Framework with Scala in IntelliJ.

Issues
I think it's obvious that my biggest issue so far is the fact that a webapp can't multitask in the background like a native app can. Beyond that, there's accuracy issues with HTML5's geolocation that I haven't seen in native apps.

I also ran into a caching issue when calling getCurrentPosition(). It only worked the first time and I had to refresh my browser to get it to work again. Strangely enough, this only happened on my desktop (in Safari and Firefox) and worked fine on my iPhone. Unfortunately, it looks like PhoneGap has issues similar to this.

My workaround for no webapp multitasking is turning off auto-lock and leaving the browser in the foreground while I exercise. The downside to this is it really drains the battery quickly (~ 3 hours). I constantly have to charge my phone if I'm testing it throughout the day. The testing is a real pain too. I have to deploy to Heroku (which is easy enough), then go on a walk or bike ride. If something's broke, I have to return home, tweak some things, redeploy and go again. Also, there's been a few times where Safari crashes halfway through and I lose all the tracking data. This happens with native apps too, but seemingly not as often.

If you'd like to try the app on your mobile phone and see if you experience these issues, checkout play-more.com.

Summary
Going forward, there's still more HTML5 features I'd like to use. In particular, I'd like to play music while the fitness tracker is running. I'd love it if cloud music services (e.g. Pandora or Spotify) had an API I could use to play music in a webapp. Soundcloud might be an option, but I've also thought of just uploading some MP3s and playing them with the <audio> tag.

I've really enjoyed developing with all these technologies and haven't experienced much frustration so far. The majority has come from integrating Scalate into Play, but I've resolved most problems. Next, I'll talk about how I've improved Play's Scalate support and my experience working with Anorm.

Posted in Java at Oct 20 2011, 02:47:36 PM MDT 3 Comments