Matt RaibleMatt Raible is a writer with a passion for software. Connect with him on LinkedIn.

The Angular Mini-Book The Angular Mini-Book is a guide to getting started with Angular. You'll learn how to develop a bare-bones application, test it, and deploy it. Then you'll move on to adding Bootstrap, Angular Material, continuous integration, and authentication.

Spring Boot is a popular framework for building REST APIs. You'll learn how to integrate Angular with Spring Boot and use security best practices like HTTPS and a content security policy.

For book updates, follow @angular_book on Twitter.

The JHipster Mini-Book The JHipster Mini-Book is a guide to getting started with hip technologies today: Angular, Bootstrap, and Spring Boot. All of these frameworks are wrapped up in an easy-to-use project called JHipster.

This book shows you how to build an app with JHipster, and guides you through the plethora of tools, techniques and options you can use. Furthermore, it explains the UI and API building blocks so you understand the underpinnings of your great application.

For book updates, follow @jhipster-book on Twitter.

10+ YEARS


Over 10 years ago, I wrote my first blog post. Since then, I've authored books, had kids, traveled the world, found Trish and blogged about it all.
You searched this site for "java". 1,857 entries found.

You can also try this same search on Google.

AppFuse News: GitHub, Hibernate Search and The Future

It's been a while since I've written anything about AppFuse, but since the project has had quite a bit of activity lately, now seems like a good time.

GitHub
First of all, we moved the source code from java.net to GitHub way back in June. Thanks to Serge for helping with this process and making it quick and painless. For some reason, shortly after moving, we started having quite a few build issues with Bamboo. I was able to diagnose the problem as not enough memory on our server. Thankfully, Contegix was able to add another 2GB of RAM to our box and get everything back up-to-snuff.

New Committer: J. Garcia
J. Garcia has been a regular voice on the users and developers mailing list for several months. He's recently started contributing a lot of patches in JIRA and seems genuinely interested in the success of AppFuse. That's why we voted and added him as a committer. To prove this was a smart move, he recently replaced Compass with Hibernate Search and upgraded to Hibernate 4. As part of this work, he removed iBATIS support, which brings me to my next point.

The Future
In mid-August, I sent an email to the community, asking them "Anyone using iBATIS?"

I'm thinking of replacing AppFuse's Data Tier with Spring Data, especially because it has NoSQL and REST support. There's a good intro on InfoQ today:

http://www.infoq.com/articles/spring-data-intro

Does anyone see an issue with this? The lack of iBATIS support could be an issue, but I doubt it since if we wanted to continue supporting it, we should move to MyBATIS.

Everyone agreed this was a good idea and it seemed like a logical time to remove iBATIS support. In addition, I posted a roadmap I jotted down in early May. Since we've missed all the dates so far, I've removed them from the listing below. We hope to get 1-2 releases done by the end of this year, with 2.2 in the next 2-3 weeks.

2.2
Hibernate 4
Hibernate Search
Bootstrap
H5BP

2.3
AMP for all light modules
Wicket
PrimeFaces

2.4
JSR 303 (might require removing or developing client-side support)
Mockito instead of jMock/EasyMock

2.5
AMP one-to-many
Spring Data
MyBatis (if there's interest in adding it back in)

2.6
wro4j for concatenation and minimizing JS and CSS
pjax - https://github.com/defunkt/jquery-pjax

2.7
Scala example
Gradle example
Article about examples

3.0
GWT

Maven Central Statistics
To prove there's still a fair amount of folks using AppFuse, here's some statistic from Sonatype's OSS Repository Hosting Service.

AppFuse Downloads

From this screenshot, you can see that AppFuse artifacts are downloaded around 7,000 times per month. The following graph is even more interesting. Apparently, around 3,000 new projects are created with AppFuse archetypes each month.

AppFuse Archetype Downloads

The AppFuse Name
Finally, I recently discovered that ShoreTel decided to name a new product AppFuse. I guess this signifies two things: 1) it's a good name for a product and 2) someone didn't do their research before naming it. At this point, I'm not too concerned, but it is an interesting development.

Posted in Java at Sep 25 2012, 10:42:14 AM MDT 5 Comments

10 Years Ago...

Wouldn't you know it, I missed my 10-year blogiversary. 10 years ago yesterday, I wrote my first blog post. This was shortly after reading Dave Johnson's article about Roller. I originally started this blog to share a bunch of tips and tricks I'd learn while doing web development, particularly with Java and Struts. Since then, I've written 3,086 entries and received 13,462 comments.

I found that writing technical blog posts was a great way to remember things and share knowledge. According to Google Analytics (which doesn't track my RSS/Atom feeds), here's my most-visited blog posts since 2006.

I also started it to document my life, so I could remember the details of significant life events and fun family vacations. I wrote about Abbie's and Jack's arrival. I penned a story about growing up at the cabin, twice. In April 2004, I wrote about buying a 1966 21-window VW Bus. Yes, I'm still restoring it. No, I don't know when it'll be done. This year I hope.

I blogged about Abbie and Jack's first day of school, I wrote about almost all of Abbie's birthdays; Jack's 5th, 4th, 3rd and 1st. Some of my favorite comments are on Jack's got a bead stuck in his nose! I blogged about getting a divorce 5 years ago. I wrote about visiting the real Oktoberfest the next year.

I wrote about my Dad's retirement, my sister's wedding and my Mom's retirement.

I met Trish in June of 2010 and mentioned her name for the first time in September 2010. I introduced her to the kids in November and we started traveling the world together. We journeyed to Antwerp/Amsterdam, Fort Lauderdale/Key West, Crested Butte, Alta, Las Vegas, a hut trip in the Rockies and Kraków. And that was just in the first 6 months! We got engaged last November.

I summarized the years several times, in 2005, 2006, 2008, 2009, 2010 and 2011.

Last, but certainly not least, I'd like to thank the ones that made the last 10 years possible:

  • Keith at KGB Internet. Hosted here since day 1, for $20 month*.
  • Dave Johnson, for creating Roller and continuing to maintain it all these years.
  • Java and Tomcat, for your rock-solid stability through the years.
  • The Open Source Movement, for providing so much to write about.
  • My Family, for giving me with so many adventures and memories.

* Thank goodness he doesn't charge me for bandwidth. It's a little heavy on the bits.

Update: As part of this 10-year celebration, I've updated the look-and-feel with help from Gillen's Army.

Posted in Roller at Aug 02 2012, 12:47:19 PM MDT 3 Comments

Play vs. Grails Smackdown at ÜberConf

Play and Grails have been hyped as the most productive JVM Web Frameworks for the last couple of years. That hype has recently grown thanks to both frameworks' 2.0 releases. That's why James Ward and I decided to do a presentation at ÜberConf comparing the two. In April, we proposed the talk to Jay Zimmerman, got accepted and went to work.

How we did it
In the beginning of May, we met at a brewery in LoDo and sketched out the app we wanted to build. We also came up with a schedule for development and a plan for the presentation. We decided to build two different webapps, each with little-to-no Ajax functionality and a few features that we could use to load test and compare the applications.

We started out with the name “Happy Trails” since we both liked trails and happy hours. Later, James found that www.ubertracks.com was available and purchased the domain. We setup the Grails app to be on bike.ubertracks.com and Play/Java to be on hike.ubertracks.com. We managed our source code on GitHub, continuously tested on CloudBees and deployed to Heroku. Two weeks ago, when we were finishing up our apps, we hired a friend (Linsay Shirley) to do QA.

After fixing bugs, I emailed Patrick Lightbody, got some “cloud dollars” for Neustar Web Performance and started running load tests. The Wednesday before last, at 2 in the morning, I recorded a simple browsing regions and routes script and set it to go to 50 users over a 5 minute period and then sustain 50 for another 5 minutes. It was fun to watch the log messages whiz through my console so fast they got blurry. About halfway through testing the Grails app, there was an OOM issue, but it eventually recovered. Limiting db connections to 4 and scaling to 5 Dynos in future tests helped alleviate any issues.

We took our development experience, the load/performance testing data, and a bunch of ecosystem stats and built our smackdown presentation. We used reveal.js, GitHub Files and Google Charts to make things more dynamic.

What we found
We arrived at a number of conclusions after doing our research:

Code

  • From a code perspective, Play 2 and Grails 2 are very similar frameworks.
  • Code authoring was good in both, but lacking IDE support for Play 2's Scala Templates.
  • Grails Plugin Ecosystem is excellent.
  • TDD-Style Development is easy with both.
  • Type-safety in Play 2 was really useful, especially routes.

Statistical Analysis

  • Grails has better support for FEO (YSlow, PageSpeed)
  • Grails has less LOC! (6 lines less, but 40% more files)
  • 1 Dyno - Grails had 2x transactions!
    • Grails experienced OOM about halfway through.
  • Apache Benchmark with 10K requests:
    • Play: ~10% failed requests, Grails: 0
    • Requests per second: {Play: 170, Grails: 198}
    • Requests per second: {Play: 251, Grails: 198}
  • Load Test with 100 Real Users:
    • Grails: 10% more transactions, 0 errors

Ecosystem Analysis

  • "Play" is difficult to search for.
  • Grails is more mature.
  • Play has momentum issues.
  • LinkedIn: more people know Grails than Spring MVC.
  • Play has 3x user mailing list traffic.
  • We had similar experiences with documentation and questions.
  • Outdated documentation is a problem for both.
  • Play has way more hype!

We figured we spent around 100 hours developing the apps, gathering data and creating the presentation. The good news is it's all open source! This means you can clone the project on GitHub (Grails is in the grails2 branch, Play is in the play2_java branch) and help us improve it. The presentation is in the master branch in the preso directory.

All the data we gathered is open for debate and we’d love to tune our apps to handle more requests per second. In fact, we already had a contributor discover an issue and provide a fix for Play that increases its throughput from 170 req/second to 252 req/second!

Regardless of what the stats and pretty graphs say, we both enjoyed our experiences with Play 2 and Grails 2. If you haven't tried them yourself, we encourage you to do so.

Posted in Java at Jun 25 2012, 07:10:57 AM MDT 19 Comments

Migrating to Play 2 and My ÜberConf Presentation

In my last post about migrating to Play 2, I said I'd write another post on the rest of my experience. While I'm not completely finished with migrating to Play 2, I feel like I've done enough to talk about the issues I encountered.

Validation and Displaying Errors
With Play 1, I can't help but think validation was a bit more intuitive. For example, here's how I populated an object from request parameters, converted a value and validated its data was fit to put in a database.

var workout = params.get("workout", classOf[Workout])

// change duration to time
var duration = params.get("workout.duration")
workout.duration = convertWatchToTime(duration)

Validation.valid("workout", workout)

if (Validation.hasErrors) {
  renderArgs.put("template", "Profile/edit")
  edit(id);
  ...
} else { // put into db

With Play Scala 2, you have to define a Form structure and bind it from the request. Based on what I was able to conjure up, I ended up writing the following code to accomplish the same thing:

val workoutForm = Form(
  mapping(
    "id" -> ignored(NotAssigned: anorm.Pk[Long]),
    "title" -> text,
    "description" -> text,
    "duration" -> nonEmptyText,
    "distance" -> nonEmptyText,
    "postedAt" -> optional(date),
    "athleteId" -> optional(longNumber)
  )((id, title, description, duration, distance, postedAt, athleteId) =>
    Workout(id, title, description, convertWatchToTime(duration), distance.toDouble, null, 0))
    ((w: Workout) =>
      Some((w.id, w.title, w.description, w.duration.toString, w.distance.toString, null, Some(0))))
)
...
workoutForm.bindFromRequest.fold(
  form => {
    Ok(Scalate("/Profile/edit.jade").render(request, 'errors -> form.errors))
  },
  workout => { // put into db

First of all, the Play 2 version is quite a bit more verbose, but most of that comes from the re-defining of my model object as a form. It seems strange that the Java API allows you to do it in one line whereas the Scala version does not. Also, I was unable to figure out how to get the data from my "form" back into the request so I could refill input fields. I'll admit, I didn't spend a lot of time trying to figure it out, but it did fail the 10 minute test. Note to self: use HTML5's required attribute to reduce the need for server-side validation on modern browsers.

On a more positive note, I did like the way I was able to use routes in my Jade templates. It was as simple as importing the routes class and using it as you would in Play's Scala Templates:

-import controllers._

form(method="post" class="form-stacked" id="workoutForm"
  action={routes.Profile.postWorkout(workout.map(_.id.get))})
  input(type="hidden" name="id" value="#{workout.map(_.id)}")

Secure Social
After getting most of my UI working, I started looking at the Secure Social Module for Play 2. Below are the steps I had to go through to install it:

  1. Cloned GitHub project to my hard drive.
  2. Copied module-code/* into my projects' modules/securesocial directory.
  3. Modified project/Build.scala to add secureSocial and dependsOn to my project.
    val secureSocial = PlayProject(
      appName + "-securesocial", appVersion, mainLang = SCALA, path = file("modules/securesocial")
    )
    
    val main = PlayProject(appName, appVersion, appDependencies, mainLang = SCALA).settings(
      // Add your own project settings here
    ).dependsOn(secureSocial).aggregate(secureSocial)
    
  4. Added a conf/securesocial.conf and included it in my application.conf with the following line:
    include "securesocial.conf"
    
  5. Added a conf/play.plugins with the following to get Twitter to load as a provider:
    10000:securesocial.core.providers.TwitterProvider
    
  6. Created an InMemoryUserService.scala and referenced it in my play.plugins file:
    9999:services.InMemoryUserService
    
  7. Added Secure Social's routes to my conf/routes file.

Once I'd finished all these steps, I fired up my app and was pleasantly surprised to find I could navigate to /login and successfully authenticate via Twitter. Installing Secure Social in a Play 2 app is quite a bit harder than adding it as a dependency in Play 1, but I was thankful that I got it to work in under 10 minutes.

Heroku
The next thing I did was attempt to deploy my app to Heroku. I knew there might be some issues with Scalate after reading Jan Helwich's blog post about Scalate on Heroku. The first things I encountered were 1) a successful startup and 2) an error in my browser.

Action not found

I was able to reproduce this issue locally by running "play clean stage" and starting the app with "target/start". After 30 minutes of banging my head against the wall, I guessed it might be caused by Secure Social. Removing Secure Social solved the problem and I was back in business. However, this time when I deployed, I received the error that Jan had mentioned might happen.

2012-06-21T07:07:12+00:00 app[web.1]: [error] o.f.s.l.DefaultLayoutStrategy - Unhandled: org.fusesource.scalate.TemplateException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)
2012-06-21T07:07:12+00:00 app[web.1]: [error] application - 
2012-06-21T07:07:12+00:00 app[web.1]: 
2012-06-21T07:07:12+00:00 app[web.1]: ! @6amfgf02h - Internal server error, for request [GET /] ->
2012-06-21T07:07:12+00:00 app[web.1]: 
2012-06-21T07:07:12+00:00 app[web.1]: play.core.ActionInvoker$$anonfun$receive$1$$anon$1: Execution exception [[TemplateException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)]]
2012-06-21T07:07:12+00:00 app[web.1]:   at play.core.ActionInvoker$$anonfun$receive$1.apply(Invoker.scala:134) [play_2.9.1-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at play.core.ActionInvoker$$anonfun$receive$1.apply(Invoker.scala:115) [play_2.9.1-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at akka.actor.Actor$class.apply(Actor.scala:311) [akka-actor-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at play.core.ActionInvoker.apply(Invoker.scala:113) [play_2.9.1-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at akka.actor.ActorCell.invoke(ActorCell.scala:619) [akka-actor-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]:   at akka.dispatch.Mailbox.processMailbox(Mailbox.scala:196) [akka-actor-2.0.1.jar:2.0.1]
2012-06-21T07:07:12+00:00 app[web.1]: Caused by: org.fusesource.scalate.TemplateException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoad(TemplateEngine.scala:834) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoadEntry(TemplateEngine.scala:691) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.liftedTree1$1(TemplateEngine.scala:411) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.load(TemplateEngine.scala:405) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.load(TemplateEngine.scala:475) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.layout.DefaultLayoutStrategy.org$fusesource$scalate$layout$DefaultLayoutStrategy$$tryLayout(DefaultLayoutStrategy.scala:77) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]: Caused by: java.io.FileNotFoundException: target/../tmp/src/app/target/../app/views/layouts/default.jade.scala (No such file or directory)
2012-06-21T07:07:12+00:00 app[web.1]:   at java.io.FileOutputStream.open(Native Method) ~[na:1.6.0_20]
2012-06-21T07:07:12+00:00 app[web.1]:   at java.io.FileOutputStream.(FileOutputStream.java:209) ~[na:1.6.0_20]
2012-06-21T07:07:12+00:00 app[web.1]:   at java.io.FileOutputStream.(FileOutputStream.java:160) ~[na:1.6.0_20]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.util.IOUtil$.writeBinaryFile(IOUtil.scala:111) ~[scalate-util-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoad(TemplateEngine.scala:747) ~[scalate-core-1.5.3.jar:1.5.3]
2012-06-21T07:07:12+00:00 app[web.1]:   at org.fusesource.scalate.TemplateEngine.compileAndLoadEntry(TemplateEngine.scala:691) ~[scalate-core-1.5.3.jar:1.5.3]

I tried his suggestion (removing the first slash on my Scalate paths) but it didn't work. I tried adding in Scalate pre-compilation, but that didn't solve the problem either. The good news is I did solve it this afternoon by changing my Scalate object to use a canonical path instead of an absolute one.

iPhone App
In addition to the changes mentioned here, I re-wrote the iPhone app for Play More. I upgraded it to PhoneGap 1.8.1, used jQTouch, developed with AppCode (instead of Xcode) and had a pretty good experience. The only issue I ran into was with the jqt.bars extension from DataZombies. I briefly tried to integrate it and then decided not to. However, I left all its JS and CSS in my page and this caused scrolling to not work and made the app sluggish. Removing the files solved the problem. The other big improvement I made was moving all the static assets (JS, CSS, images) into the mobile app instead of referencing them from http://play-more.com. This reduced the startup time from 30-40 seconds to 3-4 seconds!

Presentation and Source Code
I presented all of these findings and told my story at ÜberConf this morning. In addition, I announced that the code is now open source and available on GitHub. You can view my presentation below or on Slideshare.

Conclusion
Would I do it again? Learning Scala was my primary motivator for digging into Play. When Play 2 was announced, I thought migrating my app to the new version would be easy. Unfortunately, the Play Developers decided to break backwards-compatibility and wrote a whole new framework that still seems to be in its infancy. I think you can see from my last couple of posts that migrating from Play 1.x to 2.x was not an easy task. It's been nice to learn more about Play and Scala in the process, but living on the bleeding edge was also quite frustrating at times. Play Scala 1.x seemed to be quite a bit more productive than Play 2, especially because of the Magic[T] in Anorm, but also because it required less code in Controllers.

I found Anorm and Scalate to be huge time sinks and don't know if I'd recommend using either one in a Play 2 project. I'm sure Scalate will be easier to use as its Play 2 integration gets more refined, but I don't know if there's any hope for a JDBC abstraction that doesn't produce error messages when things go south.

On the upside, my experience with HTML5 and CoffeeScript was wonderful. They did what I asked them to do and didn't cause much pain. When a browser-based webapp couldn't handle geo running in the background, PhoneGap came to the rescue.

I plan on continuing to develop Play More! If you'd like to help, checkout the open issues and viva la open source!

Posted in Java at Jun 21 2012, 04:09:22 PM MDT 1 Comment

Upgrading to Play 2: Anorm and Testing

This time last year, I decided I wanted to learn Scala. I chose the Play Framework as my vehicle for learning and I added CoffeeScript and Jade to the mix. I packaged it all up, learned a bunch and presented it at Devoxx 2011.

In January, I added SecureSocial, JSON Services and worked a bit on the mobile client. I presented my findings at Jfokus shortly after. As part of my aforementioned post, I wrote:

Right before we left for Jfokus, I was able to get everything to work, but didn't spend as much time as I'd like working on the mobile client. If this talk gets accepted for Devoxx France, I plan on spending most of my time enhancing the mobile client.

I had some complications (a.k.a. too much vacation) with Devoxx France and wasn't able to attend. To make up for it, I submitted the talk to ÜberConf. It got accepted and I started working on my app a couple weeks ago. So far, I've spent about 8 hours upgrading it to Play 2 and I hope to start re-writing the mobile client later this week. I plan on using Cordova, jQTouch and releasing it in the App Store sometime this month.

Upgrading to Play 2
When I heard about Play 2, I thought it was a great thing. The developers were re-writing the framework to use Scala at the core and I was already using Scala in my app. Then I learned they were going to throw backwards compatibility out the window and I groaned. "Really? Another web framework (like Tapestry of old) screwing its users and making them learn everything again?!", I thought. "Maybe they should call it Run instead of Play, leaving the old framework that everyone loves intact."

However, after hearing about it at Devoxx and Jfokus, I figured I should at least try to migrate. I downloaded Play 2.0.1, created a new project and went to work.

The first thing I learned about upgrading from Play 1.x to Play 2.x is there's no such thing. It's like saying you upgraded from Struts 1 to Struts 2 or Tapestry 4 to Tapestry 5. It's a migration, with a whole new project.

Evolutions
I started by looking around to see if anyone had documented a similar migration. I found two very useful resources right off the bat:

From Jan's Blog, I learned to copy my evolutions from my Play 1.x project into conf/evolutions/default. I changed my application.conf to use PostgreSQL and wrote an EvolutionsTest.scala to verify creating the tables worked.

import org.specs2.mutable._

import play.api.db.DB
import play.api.Play.current

import anorm._

import play.api.test._
import play.api.test.Helpers._

class EvolutionsTest extends Specification {

  "Evolutions" should {
    "be applied without errors" in {
      evolutionFor("default")
      running(FakeApplication()) {
        DB.withConnection {
          implicit connection =>
            SQL("select count(1) from athlete").execute()
            SQL("select count(1) from workout").execute()
            SQL("select count(1) from comment").execute()
        }
      }
      success
    }
  }
}

Then I began looking for how to load seed data with Play 2.x. In Play 1.x, you could use a BootStrap job that would load sample data with YAML.

import play.jobs._
import play.Play

@OnApplicationStart
class BootStrap extends Job {

  override def doJob() {

    import models._
    import play.test._

    // Import initial data if the database is empty
    if (Athlete.count().single() == 0) {
      Yaml[List[Any]]("initial-data.yml").foreach {
        _ match {
          case a: Athlete => Athlete.create(a)
          case w: Workout => Workout.create(w)
          case c: Comment => Comment.create(c)
        }
      }
    }
  }
}

This is no longer a recommended practice in Play 2. Instead, they recommend you turn your YAML into code. 10 minutes later, I had a Global.scala that loaded seed data.

import models._
import play.api._
import play.api.Play.current

import anorm._

object Global extends GlobalSettings {

  override def onStart(app: Application) {
    InitialData.insert()
  }
}

/**
 * Initial set of data to be loaded
 */
object InitialData {

  def date(str: String) = new java.text.SimpleDateFormat("yyyy-MM-dd").parse(str)

  def insert() {

    if (Athlete.count() == 0) {

      Seq(
        Athlete(Id(1), "[email protected]", "beer", "Matt", "Raible"),
        Athlete(Id(2), "[email protected]", "whiskey", "Trish", "McGinity")
      ).foreach(Athlete.create)

      Seq(
        Workout(Id(1), "Chainsaw Trail",
          """
            A beautiful fall ride: cool breezes, awesome views and yellow leaves.

            Would do it again in a heartbeat.
          """, 7, 90, date("2011-10-13"), 1),
        Workout(Id(2), "Monarch Lake Trail",
          "Awesome morning ride through falling yellow leaves and cool fall breezes.",
          4, 90, date("2011-10-15"), 1),
        Workout(Id(3), "Creekside to Flume to Chainsaw",
          "Awesome morning ride through falling yellow leaves and cool fall breezes.",
          12, 150, date("2011-10-16"), 2)
      ).foreach(Workout.create)

      Seq(
        Comment(1, "Jim", "Nice day for it!"),
        Comment(2, "Joe", "Love that trail."),
        Comment(2, "Jack", "Where there any kittens there?")
      ).foreach(Comment.create)
    }
  }
}

Anorm's Missing Magic
Before starting with Play 2, I knew it had lost some of its magic. After all, the developers had mentioned they wanted to get ride of the magic and moving to Scala allowed them to do that. However, I didn't think I'd miss Magic[T] as much as I do. Like Martin Fowler, I like ORMs and having to use SQL again seems painful. It seems like a strange shift for Play to reduce type-safety on the backend, but increase it in its templates. Oh well, to each their own. I may eventually move to Squery, but I wanted to do a side-by-side comparison as part of my migration.

Using the aforementioned tutorial from James and Jan's blog posts, as well as Guillaume's Play 2.0/Anorm, I set about creating new model objects. I wrote a bunch of SQL, typed up some new finders and migrated my tests from ScalaTest to the new default, specs2. The Mosh Pit's Migrating a Play 1.2 website to Play 2.0 was a great help in migrating tests.

That's when I started having issues with Anorm and figuring out how its parser syntax works. After struggling for a few days, I finally found yabe-play20-scala. Since I'd used the yabe tutorial from Play 1.x, it was familiar and helped me get past my problems. Now, things aren't perfect (Workouts aren't ordered by their posted date), but everything compiles and tests pass.

To illustrate how little code was required for Anorm 1.x, checkout Workout.scala in Play 1.x vs. Play 2.x. The Play 1.x version is 66 lines; Play 2.x requires 193 lines. I don't know about you, but I kinda like a little magic in my frameworks to reduce the amount of code I have to maintain.

I was pleasantly surprised by specs2. First of all, it was an easy migration from ScalaTest. Secondly, Play's FakeApplication made it very easy to write unit tests. The line count on my UnitTests.scala in Play 1.x vs. Play 2.x is almost identical.

Summary
The first few hours of developing with Play 2 were frustrating, mostly because I felt like I had to learn everything over again. However, I was pleased to find good references on migrating from Play 1.x. Last night, I migrated all my Controllers, integrated Scalate and got most of my views rendering. I still have issues rendering validation errors, but I hope to figure that out soon. The last 2 hours have been much more fun and I feel like my Scala skills are coming along. I think if the Play Team could eliminate those first few hours of struggling (and provide almost instant joy like Play 1.x) they'd really be onto something.

As soon as I figure out how to validation and how to add a body class based on the URL, I'll write another post on the rest of my migration. A Play 2-compatible version of SecureSocial just came out this evening, so I may integrate that as well. In the meantime, I'll be working on the iPhone app and finishing up a Grails 2 application for James Ward and my Grails vs. Play Smackdown.

Posted in Java at Jun 05 2012, 08:55:40 PM MDT 7 Comments

How to build a Shot-Ski

At this year's Java Posse Roundup, James Ward, Trish McGinity, Brad Kizzort and I embarked upon a mission to build a Shot-Ski. Actually, we decided to build two. We wanted to show all the things we learned at the Roundup into a 5-minute Lightning Talk and building Shot-Skis seemed like an excellent mechanism. As Skiing Magazine says:

Everyone should have a shot-ski at their disposal. They're versatile, classy, and always appropriate. And, best of all, easy to make.

We spent about 3 hours researching, building, testing and deploying our shot-skis on a quiet afternoon in the town of Crested Butte. Below is a picture of our finished products, complete with stickers to demonstrate modern webapp design, a.k.a. sex sells.

Shot-Skis!

We developed two different types of shot-skis, one that had the shot glasses top-mounted and the 2nd with the glasses mounted in the skis. We A/B tested them and decided we liked the top-mounted ones better. However, the in-ski version has the benefit of built-in brakes, in case you're using it on the mountain.

The whole crew was proud of what we were able to create in an afternoon. You can almost feel our pride as we strolled to that evening's lightning talks.

Strolling through Crested Butte

And now, thanks to The Java Posse, we actually have video footage of our lightning talk!

If you're ever in the town of Crested Butte, we donated these skis to The Secret Stash and Montanya Distillers. We encourage you to stop by and try them out. You can also checkout Trish's photos of our development process.

Posted in Java at May 03 2012, 04:02:41 PM MDT 1 Comment

Cruising around the Western Caribbean

I've heard great things about Disney Cruise Lines from friends, especially as a fun adventure for kids. That's why I was super pumped to talk my family into going on a Western Caribbean Cruise for Spring Break. As you might've read in my last post, we spent a week in Crested Butte before embarking on our cruise.

ShotSki Research at The Secret Stash While in Crested Butte, I enjoyed the Java Posse Roundup, but unfortunately had to do client work most of the week. However, that didn't stop James Ward, Trish and me from building a Shot-Ski and doing a 5-minute lightning talk on it. We had a great time doing research, getting locals to help us out and beta testing it with JPR attendees. I'll write a blog post on what we learned in the near future. In the meantime, you can check out Trish's Making a Shot-Ski photos.

We left Crested Butte on Thursday (March 29th) and drove back to Denver to meetup with my parents (who drove down from Montana). Friday morning we hopped on a plane and flew to Orlando, Florida and took a bus to Port Canaveral. Abbie and Jack were at their Grandma's in West Palm Beach, so Trish's parents picked them up on their drive up from Naples. We all met with near perfect timing and boarded the Disney Magic around 4 o'clock Friday afternoon.

Raible's and McGinity's welcome to our Disney Cruise!

The Joes Maureen and Abbie Leaving Port Canaveral First Dinner!

My Dad's Stateroom We were immediately impressed with our rooms (we had 3 staterooms next to each other on the 5th floor forward) and their nice portal windows. We saw dolphins jumping in Port Canaveral as we departed and witnessed a horn battle between our ship and the Disney Fantasy. The Disney Fantasy was embarking on its maiden voyage and we saw it many times throughout the trip. That evening, we ventured to the first dinner seating (at 17:45). We were pleased to find out we'd have the same servers all week, at different restaurants throughout the ship.

Key West
Saturday morning, we arrived in Key West and had from 12am-9pm to explore. We took a tour in Key West and learned a lot about the history and architecture of the town. Last time we visited Key West, I was super impressed with Mel Fisher Maritime Museum. It was fun to show it to everyone and we savored some tasty beverages at Margaritaville afterward.

Abbie on stage in Margaritaville Key West Florida Jimmy Buffet mural at Margaritaville Key West Florida

We returned to the ship for dinner that evening and enjoyed the service of Omar (our main server) and Marijah (his assistant) once again. A couple hours laster, the boys (minus Jack) returned to shore to do some bonding. We wandered about, set a match to some cigars and made it back on the ship before it departed. We spent the remainder of the evening in the ship's Sports Bar watching March Madness and talking about Trish and my upcoming wedding.

Bonding in Key West Key West Memories Bonding Night with the Queen

Sunday was a day at sea and we made the most of it. Lots of swimming, relaxing, playing with kids and enjoying each other's company. The ship had two different places that you could drop your kids off and Abbie (9) had a lot of fun attending their activities. Jack wasn't that into it and spent most of his day visiting the soft-serve ice cream machine. That evening, Trish and I journeyed to a romantic dinner at the ship's 18-and-older restaurant and celebrated our 1-year "moved in together" anniversary.

Grand Cayman
Monday, we arrived at Grand Cayman early in the morning and were ashore by 8am. We had a snorkeling expedition planned so promptly gathered and headed out to sea on a snorkeling boat. The weather was beautiful, the water was warm and snorkeling around a shipwreck was a very memorable experience.

Abbie and Jack arrive in Grand Cayman Islands Baba is excited to go snorkeling!

Barb and Joe going shipwreck snorkeling in Grand Cayman Abbie is a little nervous about the shipwreck

We visited the Hard Rock cafe to get my Dad a t-shirt, purchased some Tobago Rum Cakes and finished with a tour of the new Cayman Islands National Museum. We were back on the ship by 4 so our parents could have their own romantic dinner that evening.

Raible and McGinity dinner

Cozumel
Tuesday morning, we woke up in Cozumel. Trish and my parents headed to shore for some exploring while I slept in with the kids and ate at the "something for everyone" breakfast buffet. In the afternoon, we all headed to shore for a submarine ride. The submarine adventure was very cool, going down 120 ft. and even taking us to the edge of a cliff on the ocean floor. We got to see several schools of fish, loads of coral reef and even a sea turtle swimming along the bottom.

Cute Kids Submariners

Disney Double Date! Mimi and Baba Monkeys

The highlight of Cozumel was Manuel. After the submarine ride, we took a taxi to a restaurant with a great view and had a couple margaritas and some excellent steak tacos. While we were finishing up, a man walked up to us and asked if we wanted him to play us a song on his guitar. We said yes and gave him our small change ($1.75) for his serenade.

Shortly after, we got up to leave the restaurant and walk back to the ship. That's when Trish came up with a brilliant idea and asked Manuel if he'd be willing to walk with us around town and play music the whole time. She offered him $20 and he quickly agreed.

What followed was lots of laughs, smiling and dancing through the streets of Cozumel. Not only from us, but also from many of the locals. Manuel was an excellent mariachi musician and provided an exciting sense of celebration around us for the next 20 minutes.

Trish paid Manuel $20 to walk with us and play... Trish paid Manuel $20 to walk with us and play...

Our posse with our Guitarrón Amigo in the Plaza Cozumel Mexico

Wednesday was another day at sea as we traveled from Cozumel to Disney's private island in the Bahamas: Castaway Cay. We got a kick out of the ship's activities, from Beer Tasting to watching the John Carter movie in 3D. I snapped some sweet photos that night as we were watching the sun set over the horizon.

A thing of beauty

Long Lasting Love

Castaway Cay
At first, I thought Castaway Cay was going to be like Disney World, just on an island. I was expecting all kinds of rides and an amusement park. I was surprised to find it was nothing like that, but more of a private beach with all kinds of bars, games, water sports and even a water slide. The kids had a blast building sand castles, learning how to play checkers and exploring the island. I had a massage to the sound of ocean waves in the afternoon and we hopped back on the ship around 5 that afternoon.

That night, we had to pack up our luggage by 10 and put it out so it could be checked into our flight the next day. Disney did an awesome job of handling our luggage both to and from the cruise. All we had to do was attach bag tags in Denver and our bags arrived at our room shortly after boarding. On the way home, we gave them our bags on Thursday night and didn't see them until arriving in Denver.

Our crew on the Disney Magic!

The last morning on the Disney Magic was a bit early. We had to be at breakfast at 6:45, were off the ship by 8 and at the Orlando airport by 9. Our flight was at 7 that night, so we suddenly found ourselves with 9 hours of free time and nothing to do.

LEGOLAND
Last year around this time, Jack was struggling in school and getting in trouble almost every-other-day. In an attempt to promote good behavior, I told him I'd take him to LEGOLAND if he had 10 days in a row of good behavior. This didn't seem to help and we ended the school year with no trip planned. However, when this school year started, he had excellent behavior (which has continued all year) and quickly remembered my promise.

As we were sitting in Orlando's airport, I remembered this promise and 30 minutes later we had a car rented and were driving to see some legos. We spent a joyous day there, riding the few rides they had and marveling over all the things you could build with legos. It was a fun way to end our wonderful vacation.

This cruise was a first for myself, my kids and my parents. We were extremely impressed with Disney's Customer Service and have never felt more pampered in our lives. All the crew we interacted with knew our names by the second days and were some of the most kid-friendly people I've ever met. The food was excellent, the weather was beautiful and the activities were plentiful. It wasn't until the last night that we realized there were 15 bars on the ship, and by that time it was too late for a pub crawl. Oh well, there's always next time. ;-)

For more pictures from our Disney Magic voyage, see our photos on Flickr.

Posted in General at Apr 15 2012, 06:05:57 PM MDT Add a Comment

Spring Break!

Spring Break is a wonderful time of year. It's near the end of the ski season and spring is in the air. Ever since I split with Abbie and Jack's Mom (5 years ago), she's taken the kids to West Palm Beach (Florida) for Spring Break. Their Grandma is a teacher and she has the time off, so it's always worked out well.

This year, I decided to change things up a bit and plan my own Spring Break vacation. In true "Matt and Trish" style, we didn't just plan a trip to an exotic location for a week, we planned a trip to several exotic locations. We started off by taking the kids to the mountains over the weekend and treating them to a fancy dinner at Devil's Thumb Ranch. This trip was mostly to get our skis for this week's trip.

Office View in Crested Butte Yesterday, we drove back to Denver, dropped the kids off at their Mom's (they're flying to Florida today) and continued on to Crested Butte (a.k.a. "the last great Colorado ski town"). In Crested Butte, I'm signed up for the Java Posse Roundup. We're here for the week to enjoy the conference, the beautiful weather and the great town of Crested Butte. I'm sure we'll figure out a way to get some Spring Skiing in along the way. We're staying at The Ruby of Crested Butte, which turns out to be the nicest Bed & Breakfast I've ever stayed in (thanks for the recommendation James!).

This Friday, we'll be heading to another adventure with the kids and both Trish and my parents. I'll make sure and write about our journey when we return. In the meantime, I've discovered the kids only have 1 week off for spring break, not 2 weeks. So I guess I'm to blame for them playing hookie on a boat when they should be in school. Oh well, they don't look too upset, do they? :)

Abbie and Jack

Posted in General at Mar 26 2012, 10:01:44 AM MDT Add a Comment

Comparing Web Frameworks and HTML5 with Play Scala at Jfokus 2012

Riddenholm Church Stockholm seems a lot like Denver this time of year. Cold, snowy and beautiful. Trish and I arrived in Stockholm (Sweden) on Monday for the Jfokus conference and we're traveling to Madrid today for the Spring I/O conference. I was invited to Jfokus within minutes of delivering my HTML5 with Play Scala talk at Devoxx.

Both the Jfokus and Spring I/O Organizers were interested in my Comparing JVM Web Frameworks talk, so I updated it to reflect my latest thoughts. First of all, I mentioned that there's a lot of great frameworks out there and I think the reason people are so apprehensive to choose one is because they've chosen badly at one point. This might've been Struts back in the day (even thought it was one of the best frameworks at the time) or it might be because a vendor talked them into it. However, if you look at the modern JVM frameworks today, you should be able to see that they're all pretty awesome.

I mentioned how I think Web developers should know JavaScript and CSS. If you're a Java developer and you call yourself a web developer, you're letting your framework do too much of the work for you. I mentioned Rich Manalang's Modern Principles in Web Development, where he talks about his core web development principles.

  • Designing for mobile first (even if you’re not building a mobile app)
  • Build only single page apps
  • Create and use your own REST API
  • “Sex sells” applies to web apps

I've found these principles to be true in my own experience and suggested that if you want to be a web developer, the frameworks you might want to learn are not traditional JVM web frameworks, but rather client-side MVC frameworks. For those Java developers that don't want to be web developers, I suggest they strengthen their services development knowledge by reading Hot to GET a Cup of Coffee.

You can see my updated presentation below, on Slideshare or as a downloadable PDF. You can also watch the video.

I delivered my 2nd presentation on HTML5 with Play Scala, CoffeeScript and Jade on Wednesday morning. This talk is one of my favorites and I prepared for it over the last several weeks by adding JSON CRUD Services and SecureSocial to my HTML5 Fitness Tracking application. Right before we left for Jfokus, I was able to get everything to work, but didn't spend as much time as I'd like working on the mobile client. If this talk gets accepted for Devoxx France, I plan on spending most of my time enhancing the mobile client. After my latest experience developing, I can see how Rich's first principle (above) makes a lot of sense.

Below is my presentation for this talk. Of course, it's on Slideshare and downloadable as a PDF.

I also updated the Developing Play More demo video to show my latest efforts.

Delivering these talks at Jfokus was a lot of fun. Yes, it was a lot of work and stress to prepare them. However, I also learned a lot creating them and I hope the audience benefitted from that.

Jfokus 2012 The conference itself was incredible. I got to meet Peter Hilton and Helena Hjertén as I was registering. The speaker's dinner at F12 was off-the-hook good and I had the pleasure of finally meeting Rickard Öberg.

I also attended some fantastic presentations, including Peter Hilton's Play Framework 2.0, Bodil Stokke's CoffeeScript: JavaScript without the Fail, Pamela Fox's Client-side Storage and Heiko Seeberger's Scala in Action. I don't know if Heiko has published any slides, but I'm guessing not since most of his presentation was live coding.

I have lots of good memories from Jfokus. Many thanks to Mattias for inviting me!

Posted in Java at Feb 16 2012, 12:01:05 AM MST 5 Comments

Play Framework 2.0 with Peter Hilton at Jfokus

This week, I'm at Jfokus in Stockholm, Sweden. After a fun speaker's dinner last night, I got up this morning and polished up my presentations and demo before attending the conference. The first session I attended was Peter Hilton's Play Framework 2.0 presentation. Below are my notes from this talk.

Peter is a Senior Web Developer, not a Java Developer. His first slide states the following:

"Play brings type safe high-productivity web development to the JVM."

New features in Play 2.0: type-safety, template syntax, compile-time checking and asynchronous HTTP programming. Java, Scala - the language you use is less important than the fact that Play is a web framework. It's a full-stack framework and has everything you need out-of-the-box to build a web application. Play focuses on HTTP and doesn't try to hide it. It's designed by web developers for web developers.

With Play, the Back button just works. Your web framework shouldn't break the first button on your browser's toolbar. The Reload button also works: make a change, hit reload and your changes (even in Scala classes) are shown. You design the URLs and you can use "clean" URLs. DX (Developer eXperience) is Peter's new term. Usability matters: as a developer, you deserve a framework that provides a good experience.

Play doesn't fight HTTP or the browser. It's stateless and HTTP-centric. A few years ago, it seemed like a good idea to try and keep state on the server. It sounded like a good idea, but in practice, it's a really bad idea - especially for things like the back button. Play matches the web's stateless HTTP architecture.

As a Java EE developer, PHP and Rails developers have been laughing at us for years. Like Father Christmas, Peter's heard of class-reloading, but he hasn't actually seen it. Code reloading is the most important part of DX and about achieving high-productivity in web development.

URLs want to be loved too. REST architecture isn't just for web service APIs. When you have clean URLs, you can tweet them, post them and email them.

"You would need to be a super-hero to successfully use some web frameworks." They show you a blank screen in the browser and you have to look at your console's stack trace to figure it out. With Play, the error is shown in your browser and you can see the exact line it happens on.

In Play 1.x, there was a lot of magic and a lot of bytecode enhancement at runtime. This allowed the API to be a lot nicer than traditional Java APIs. However, it caused issues when users viewed the enhanced source and it also caused issues in IDEs. With Play 2.0, the framework itself is implemented in Scala. Scala removes the need for so much bytecode enhancement. There is less 'magic' and strangeness in the API. The code you see in the IDE is the code that runs. Scala source code is not necessarily harder to read. 1.x had some pretty hairy Java code, and you could tell when you dug into it. Especially when you were deep into the source code and saw that a lot of the comments were in French.

Play 2.0's template system is based on Scala. It's similar to the lightweight template syntax in Play 1.x. Templates are compiled into class files for run-time speed. For example:

@(products: Seq[Product])

<ul>
@for(product <- products) {
  <li>@product.name</li>
}
</ul>

@summary(products)

We used to think XML-based templates were great, but it turns out it's a terrible idea. Mostly because you end up having to invent an expression language to create valid XML (to avoid putting XML in your HTML attributes). With Play 2.0's templates, you can define tags in your templates as regular Scala methods.

@display(product: models.Product) ={
 <a href="@routes.Product.details(product.id)">@product.name</a> 
}

@for(product <- products) {
  @display(product)
}

The compile-time checking in Play 2.0 is not just for Java and Scala classes. It also compiles your HTTP routes file (which maps requests to controller actions). Furthermore, it compiles your templates, JavaScript files (using Google Closure Compiler), CoffeeScript files and LESS stylesheets.

Play supports modern web development. It's designed to work with HTML5, but there's no constraints on HTML output. It's front-end developer friendly and has great DX. UI components belong in the client, e.g. jQuery UI. It also has built-in support for improvements to CSS (LESS) and JavaScript (CoffeeScript).

A few years ago, it seemed like a really good idea to hide JavaScript from the web developer. Web frameworks used to say "You don't need to see the JavaScript or the HTML, we'll handle generating your components for you." Now, if you're building a web application and you don't know any jQuery, you doing it the hard way. You should learn how to work with front-end developers or learn how to do it yourself. And make sure your web framework allows this sort of development.

The future of web programming is asynchronous. You'll perform simultaneous web service requests. You'll process streams of data, instead of filling up memory or disk. You'll publish real-time data and have predictable and minimal resource consumption. In the long term, this changes everything. The future of the web is real-time and asynchronous. With Play 2.0, it's not just another feature, it's a fundamental aspect of the architecture. Play's internal architecture uses a reactive model based on Iteratee IO.

In summary, use Play 2, use HTML5, deploy to the Cloud. There's two forthcoming books on Play (both from Manning) and Play 2.0 RC1 will be released today.

I think Peter did a good job of summarizing the new features in Play 2.0, especially how templates work. I enjoyed his emphasis on HTTP and how Play leverages the browser (back, reload and as a console). I liked his humorous speaking style, and agree with his emphasis that client-side development skills are important for modern web applications. I think Play 2.0 is making a big bet on Scala and asynchronous programming, but if they live up to the hype, it should be a very enjoyable web framework to develop with.

Posted in Java at Feb 14 2012, 07:17:08 AM MST 2 Comments